When Endwalker released, I experienced audio stuttering, lagging, popping for the first time. It would happen during the occasional large FATE.

After patch 6.01, the Asphodel raid fight #4 was unplayable with sound on. It sounded as if things were echoing and looping over each other, while slowed down and lagging. It was horrendous.

Estate housing music is fine, but upon entering my inn room, audio lagging, stuttering, etc. ensued.

Really disappointed that the patch not only failed to fix this issue, but appears to have made it worse.

I have tried changing all my sound settings, changing equaliser settings, changing audio output device (wired speaker, headset, etc), I have tried changing listening position. Even with only "voice" on in the Asphodel #4 raid fight, the audio issue persisted.

I really hope they can resolve this. Playing the game without sound for seemingly random encounters and instances is so disheartening.

Sound in Radz-At-Han? Estate? Ashpodel #1? Perfect, beautiful, no issues.

My apartment? Asphodel #4? Whoa buddy! This is what the game would sound like on dial-up and underwater. Oof. It is so random.