Quote Originally Posted by Cithaerias_pyropina View Post
Bumping this so it doesn't get lost and also adding what's been happening to me.

Noticed a couple things;

All audio (and only in this game as everything outside of the game functions normally); music, SFX, system sounds, ambient sounds, voices and performance, stutters depending on the camera angle, or my character's location in relation to what I'm attacking or whoever else is doing something.

Sometimes the audio stutters depending on where my character is physically located. Example; friend's striking dummy in the goblet. He has a striking dummy directly facing a wall and I'm keeping the camera position facing the wall. When I attack the dummy from behind the sounds stutter. When I attack from its left flank the sounds stutter. When I attack the dummy from its right flank the sounds never stutter. When I attack from the front the sounds never stutter. This also occurs in dungeons and I have to physically move to certain areas around my party's targets to not have the audio stutter.

I will have all audio but music muted and in certain zones and during certain boss encounters in dungeons, all Haukke Manor bosses and all Stone Vigil bosses for example, the music will stutter within 10 seconds of loading in the zone or within 10 seconds of the fight occuring. Unmuting SFX seems to make the music stop stuttering but as soon as I mute SFX the music will start stuttering again. The stuttering also stops occurring when I move my character to certain places around the target. Strange thing is if I have everything but SFX muted the SFX never stutters as often as music does in certain places.

The stuttering is drastically exacerbated if my Listening Position is any less than 100.
Yeah someone a while back did a video on how it seems to be positional and bounces more off of objects. If I position my camera above it seems to reduce as well.

One interesting thing happened a few days ago for me - the sound issues in game became extremely bad but when I tabbed out they migrated into my entire machine even when just clicking the sound volume tester on the task bar. The static was so bad I had to reboot my entire machine and go back to the queue. This happens occasionally but if it helps with troubleshooting I thought it would be good to make sure I dropped that info here. This issue is super intermittent some dungeons I am fine others are borderline unbearable but there is always some level of static, stuttering and distortion occurring. Mt Gulg so far has been the absolute worst of them all.