Quote Originally Posted by GorthRedsteel View Post
I'm sorry to hear that bro. Try your best for it to not ruin your day. It's not worth. They have to fix it on their end. I'm still baffled they haven't publicly addressed it... 1 (ONE) TWEET from the sound dev isn't really giving me hopes that it's gonna be resolved anytime soon. I guess we gotta play other games in the meantime.
Yeah, now that I have stopped playing and have decided to just wait for a fix rather than try to tolerate it I am not letting ruin my day. Just trying to avoid spoilers now and be patient until a fix is in place. I'm glad Soken as at least made some kind of aknowledgement, better than some SE "no name", if it has reached Soken's desk we can be sure it must be one of the top issues they are working on and it's not just thrown on the backburner.

My only concern is that it will take a while or we will just have to compromise on quality because of the paid 3rd party integration they have with the audio engine now. And I hate to think the agreements SE have entered into with this other company that could really complicate the process of finding a fix that works for everyone. It was poorly tested and poorly implemented in my opinion, I guess that's the risk when they outsource parts of the game engine.

Anyway, Godspeed Soken, you have never let us down before, I believe in you! lol