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  1. #11
    Player
    Elliah-Seraheart's Avatar
    Join Date
    Dec 2021
    Posts
    34
    Character
    Elliah Seraheart
    World
    Shiva
    Main Class
    Archer Lv 90
    I, like so many of you have been having this exact same issue ever since Endwalker hit.
    Pls make sure to fill in a bug report with as much information about your system as you can.

    I have made a new discovery however that leaves me almost certain that Endwalker brought a change in how audio is handled. The Audio issues are ABSOLUTELY, demonstrably related to camera position. Sound is either heard from the position of the character, or the position of the camera. When there's an obstruction of any kind, be it through an object, a wall, an asset or even certain boss's particle effects - you get audio stuttering/clipping/popping. This is why you get less issues in wide, open spaces and more issues in cramped spaces and more audio sources in different places (combat). For the time being - setting listening position all the way to character helps a little.

    I've uploaded a video that illustrates the obstruction theory in 4 different instances.

    https://www.youtube.com/watch?v=sLQW6ShIkJY
    (4)
    Last edited by Elliah-Seraheart; 12-05-2021 at 06:28 PM.

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