Quote Originally Posted by Maeklos View Post
You know, if they tore apart their testing servers in order to bolster the login servers to help combat the 2002 errors, that would explain why they weren't able to do as thorough of testing on 6.01 as might have otherwise been the case. Especially since they thought that 6.01 would fix the problems introduced in 6.0, only to have them cascade tenfold.
You would never perform these types of tests upon server hardware though, that is for the dedicated Q&A team. Said team should have dedicated client machines comprised of some range of hardware configurations. The best way to set this up is to gather metrics from your users in same way Steam regularly does via hardware surveys. Some of their programming decisions doth boggle the mind.. like the fifteen minute disconnect that was recently patched.