Quote Originally Posted by Kaedaemicis View Post
I have found turning "Ambient Sounds" to 0% fixes the problem for me. Try giving it a shot and see if it helps.
I tried this yesterday, but it doesn't work (for me, at least). It is 100% the positional audio. I can notice it when using Dyskrasia - the fact that each of those laser "hits" gets pinpointed all around my character causes the positional audio to crap out and break the entire sound engine after 2-3 casts at the very most.