Quote Originally Posted by Sicycre View Post
Hello, everyone.

Thank you very much for your feedback concerning audio issues you’ve been experiencing.

We understand that these issues have persisted for players after Patch 6.01. In order for us to get a better understanding of the cases that have yet to be resolved, we’d like to ask for those affected to try the following:
  • Because resource requirements and other factors gradually increase with each update, reducing CPU performance load may improve the situation.
    • Reduce the number of characters and objects displayed through System Configuration > Other Settings > Character and Object Display, or change the Graphics Settings to Standard.
  • Close any applications that are running in the background.
  • For Windows users, open the Sound Control Panel, right-click your default device in the Playback tab and open Properties, then under the Advanced tab, configure the Default Format to a lower setting.
If the previous steps do not improve the situation, we ask that you confirm the following to help determine the issue and distinguish whether it is system-related.
  • Does the problem still occur after disabling the DirectX 11 Support option in the launcher settings?
  • For gamepad users, does the problem still persist after disconnecting or changing your gamepad device?
If the steps above do not resolve your situation, we ask that you create a post in the Bug Report section using the bug report template, along with your system information and the steps taken to troubleshoot. This will assist our support team when they gather the information to share with the development team for review and investigation.

We sincerely apologize for the frustration this has caused and appreciate your understanding.
Will give this a try when I can log in later once the queue's are down.
I'm curious if this may indeed be a bug that would have to be patched as the majority of folks, if not all, had no issues in Shadowbringers and only started having them in Endwalker, and the fact the hardware for people is so different, ranging from older hardware to even newer hardware, but still experiencing the same issues at the same frequency has me questioning things. Seeing example videos people posted, despite having different hardware, the crackling is the same amount in the same situations. Not better, not worst.

Like I told others, back when the game Halo had its Master Chief Collection released on PC it only had "Halo: Reach" available... but people experienced glitchy audio all over the place, even with top of the line computers.
This video really showcases it https://www.youtube.com/watch?v=B_O0SsP0rik and I'm very much reminded of it here.
However, 343 didn't fix it until almost a year later... and so that is what has me worried. If it is indeed an issue with the new audio on some PCs, perhaps a compatibility issue, if a fix does occur... would it take months?
I did a trial where it was so bad it was physically hurting my ears to listen to and I had to pull my headphones off my head.