They employ these guys: https://www.ptw.com/
Who are a dedicated QA.
If dedicated QA joint does not have variety of systems at hand for testing purposes, they need to be sacked.
They employ these guys: https://www.ptw.com/
Who are a dedicated QA.
If dedicated QA joint does not have variety of systems at hand for testing purposes, they need to be sacked.



This problem can affect everyone. But the faster your computer is, the less likely it is that it will occur.The only reason that i can think of why they haven't put it as "known issue" is because they have the big system and it's not reproduceable with their own hardware, that's why it's hard to trace and probably SE doesn't want to buy low end system. And they market the neckphones with confidence because it's just a small amount of people that experience that... I'm hoping i'm wrong but the truth out there lead me to this conclusion which is not fair.
And i would not judge SQEX for not listing this problem in the "Known issues" section. If they would list all known issues then this section could fill a small book.And the other thing is ... players with a Bulldozer/Piledriver-CPU are propably a very tiny minority of the whole playerbase.
Cheers

Just an update with my own experiences switching to DX9 instead of DX11. I did that yesterday. I came in game and first wandered around Firmament where the SE from all the crafters usually stuttered, and heard no stuttering. Then I spent a long time running Trusts with no audio problems. Then I started doing daily Roulettes. When I got to the Alliance roulette, during two of the fights the sound stuttering problem returned. That was the only problems all day.
So in Summary, in my experience I CAN still have the problem with DX9, but it is far better and at least playable compared to with DX11.

I refuse to swap to DX9 because while the audio stuttering is not as bad the game runs like garbage.Just an update with my own experiences switching to DX9 instead of DX11. I did that yesterday. I came in game and first wandered around Firmament where the SE from all the crafters usually stuttered, and heard no stuttering. Then I spent a long time running Trusts with no audio problems. Then I started doing daily Roulettes. When I got to the Alliance roulette, during two of the fights the sound stuttering problem returned. That was the only problems all day.
So in Summary, in my experience I CAN still have the problem with DX9, but it is far better and at least playable compared to with DX11.
I'll have random freezing, crashes, and twice now a boss didn't even load in during a Trial. I can target them, and any effects are still there, but they are invisible to me.
Switching from Borderless Windowed to Full Screen has reduced the stuttering noticeably, but it's still there.
Maybe that's it, it's throttling more after the overclock, that's why things seem worse.
I don't think there's much I can do... I could try new coolers, it would probably make it better, but not sure it would be enough...
I use a two fan Corsair water cooling, reapplied thermal paste about 1.5 year ago, could do it again, but I don't think temperatures have changed much from then. My guess is my coolers are too old (almost 7 years now, and I heard watercoolers wear out faster), but I'm not sure I would want to invest money in new expensive cooling hardware just for the sake of FFXIV. I'd rather save it to when I upgrade my whole system in the future...
Besides of anything, game still played fine before 6.0, other games are still fine, so it's still up to SE to fix it, it really seems I can't do much more on my side. Thanks for the suggestions anyway.
EDIT: Overclocking might still have good results to other people though. It's really looks an interesting suggestion for those who are secure about messing with BIOS options.
Last edited by minopoki; 01-07-2022 at 07:25 AM.
I posted mine, it is cheap, 30 bucks, just uses fans on a radiator system. If the fans burn out you can just buy new ones. The radiator itself will never go bad.Maybe that's it, it's throttling more after the overclock, that's why things seem worse.
I don't think there's much I can do... I could try new coolers, it would probably make it better, but not sure it would be enough...
I use a two fan Corsair water cooling, reapplied thermal paste about 1.5 year ago, could do it again, but I don't think temperatures have changed much from then. My guess is my coolers are too old (almost 7 years now, and I heard watercoolers wear out faster), but I'm not sure I would want to invest money in new expensive cooling hardware just for the sake of FFXIV. I'd rather save it to when I upgrade my whole system in the future...
Besides of anything, game still played fine before 6.0, other games are still fine, so it's still up to SE to fix it, it really seems I can't do much more on my side. Thanks for the suggestions anyway.
I've never used a water cooling system but it seems kind of redundant to cycle hot water through a system.... Goal is to get the heat away from the processor as fast as it makes it... saturating it with high temperature flow... well the laws of thermo dynamics take over. Eventually the water system gets as hot as the heat coming off the processor. Then you achieve... what you have going.
In my case my pc has open access to an abundance of air all cooler than the source, so no matter how long those fans blow, unless it gets to 90 degrees in here thermodynamics takes over, and the pc will always have a open channel to distribute heat. During winter months, I rarely need to run the heat if my pc is on. (this is the same reason server rooms are kept really cold)
Another way to think about it, if you had your stove burner turned on (electric) and created a half inch gap between it and the frying pan, and I used air flow blowing through that and you used water, which do you think would result in the pan getting hotter?
Last edited by XenophineEX; 01-07-2022 at 08:03 AM.
I couldn't find that model being sold in my country, but this other one seems similar, and it's dual fan: https://www.coolermaster.com/catalog...212-led-turbo/
It's not exactly cheap around here, but I'll give it a thought, especially for the future, thanks for the suggestion.
ouu a fancy one, I never did go for looks on it, just functionality haha. But that does look to fit your needs. You will want to get 2 4 pin fans, and make sure you have a connector to connect the second to the first so they are synced. Unless your board has 2 4 pin fan connectors (mine didn't). The 4th pin is for regulating fan speed automatically.I couldn't find that model being sold in my country, but this other one seems similar, and it's dual fan: https://www.coolermaster.com/catalog...212-led-turbo/
It's not exactly cheap around here, but I'll give it a thought, especially for the future, thanks for the suggestion.
You may also want to measure where your ram slots are in relation to the processor, it is a very big heat sync.
Yeah looking at the stock fans they are 1600 rpm, you want 2k - 2.4k rpm. cooler master also sells those. But the stock fans make for good backups/ rear chassis fans.
You want those fans blowing as hard as you can get them to to cool that processor off.
The installation for the fans is easy btw, just attach the slip on brackets via fan screws to the 4 corners of the fan plug it in and slip it over the radiator.
Last edited by XenophineEX; 01-07-2022 at 07:59 AM.

I have not had the audio stuttering bug yet, but I am still in post shadowbringers and fear it will become an issue in the future. I decided to post on this thread due to another issue that is directly related to this one, which is all of the sound does not sound as it use to. Every sound is washed out and lowered, I am assuming this is due to making preparations for those wishing to purchase simulated spatial audio. I will never purchase this 'feature' offered, and would like for all of my sounds to be returned to normal. It is most notable in the music sounding far away in every dungeon I am assuming to make it feel as though the audio is coming from far away from your characters sounds that are being produced. It is horrible if you do not wear headphones, and I will not be made to purchase something to fix these issues either.(that is if they fix it only for those who purchase their product and not for everyone else who is playing the game) I will just end my subscription.
Some of the sound changes are okay but some sound as if you have the treble booster on max setting. I can't fix this as I could on a radio or something through audacity when mixing music. I think the term is tinny, like a tin can. Many sounds just sound way to far away despite them being made by your own character with a camera right behind when just going through a dungeon. I am unsure if I am explaining this well, but it is a issue that is common when listening to remastered music from the 50s, 60s, and 70s. Some just sound way off, and it makes it hard to hear certain instruments. The biggest most notable I could give would be listen to The Twinning music on youtube, than go into the Twinning and you will hear how off it sounds at least to me. I tend to be a bit sensitive to some of the changes in sound. It does however sound normal in say Ishgard when just relaxing and sitting down listening to the music.
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And the other thing is ... players with a Bulldozer/Piledriver-CPU are propably a very tiny minority of the whole playerbase. 


