
Soken acknowledged it on Twitter a few days ago, but since the dev teams are out for the holiday, it'll be at least the 4th before we hear anything officially from them.

The 4th being when the "official service" starts for Embody as well.
I haven't had the time to officially file a bug report, what with working F/T and all, but I've also tried lowering settings both in game and PC-side and the popping still happens-- I only find that it's slightly less now that the early access/launch rush is petering out and the crowds are more dispersed.
Kroemgarr Hollborgsyn Aether | Chaucer Shawnes Dynamis | K'rinjh Tia Materia

I don't think they've said the dev team is out until the 4th, just the EN Community team on Twitter. The 4th is when 6.05 launches - someone must be in the office to work on it until then.

And I'm legit worried 6.05 will somehow make it worst like 6.01 did...
Get ready for MORE people coming in here to mention audio issues.
Coming up on almost a month for this problem for some of us, although it’s finally been acknowledged the official line seems to be it’s your computer not our game.

I'm holding out hope. The devs seem to at least be more responsive than Blizzard's devs (form my experience). I want to think they're saying only what they know and aren't allowed to confirm if it's their end or not until they have an actual fix.

See my counter to that would be
"Oh it's our computers then? Well then, explain what is happening that is making the audio crackle for your game. No other game has it. Not even Halo Infinite. Why is that?"
Like if it's our computers then clearly they can explain what the "problem" is and how to fix it, and explain why newer CPUs are also having this issue so we know then which CPU to upgrade to.

I wonder how many posts can we make before it gets fixed. We have reached over 700 of them in less than a month, and there is no way it's gonna get resolved at 4th of jan.

I don't know why I feel compelled to defend them after a month of near-total radio silence, but I'm seeing this sentiment a lot and they did walk it back a bit.
I'm giving them the benefit of the doubt and assuming that they blamed old hardware because using an old CPU was the most reliable way they could trigger the bug in their test environment. Still not the best look to go with that excuse right after the bulk of the 2002 problem turned out to be on their end as well, but considering the majority of bug reports seem to have been sent in AFTER that post, they may genuinely not have known any better.Just to clarify, my previous post regarding CPUs that are older than 10 years is one of the possible causes that we have confirmed from the investigation and it is still possible to occur with other CPUs. I apologize if my message wasn't clear on that part.
No matter how they go about it, though, intermittent posts by one community manager in one forum thread are not enough to make this right.
Like ClaraKitty said, I'd like to believe that they're staying quiet until they have a guaranteed fix ready to go - after all, the last time they said they fixed it they just made it worse. But at this point, outside of this thread and Soken's twitter, we've received no official assurances that this bug is being looked into at all, and I for one would feel a heck of a lot better if they said anything at all on Lodestone. I know the EN Community Team is away but even their twitter post said they had people still on board watching for problems. This seems like a problem to me. EDIT: I avoid social media like the plague myself, but is anyone making noise about this?
My biggest (purely hypothetical, mind you) fear at this point is that the problem really is entirely with Immerse and something about their agreement makes it so that they can't do or say anything about it until some legal BS gets resolved. And who knows how long that would take?
Doom and gloom over, I'm just so frustrated right now. I'd really love to be able to play the game I'm paying for.
Last edited by Nommers; 12-29-2021 at 11:39 AM.

I've played since 1.0 with no audio issues then as soon as the spatial audio thing is slapped into the game its a nightmare. Its occasionally so bad that the clipping audio makes me disoriented in raids and it sucks that I have to basically play in silence sometimes when audio (and audio queues) are such a big part of the experience.
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