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  1. #1
    Player
    Vendi's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Clara Vendetta
    World
    Lich
    Main Class
    Dancer Lv 86
    Quote Originally Posted by Packetdancer View Post
    So, interesting side note, though I don't know if it'll help anyone else or not.

    I run FFXIV's audio output manually redirected onto a pure-software sound device (a "virtual audio cable"); I've done this for ages, mostly so that I can capture the audio in OBS for streaming separately from any Windows system sounds, but it also allows me to swap the audio output around (using the 'Listen' tab of the VAC's device entry to have it output onto my headphones or my normal speakers).

    The other day, I accidentally blew away those settings and FFXIV was playing audio directly onto my sound device... and I started having this audio issue. When I restored my VAC settings and forced FFXIV's audio through a virtual cable again, the issues stopped.

    The problem is 100% in the game engine, but it seems like maybe it's some sort of timing-dependent thing, and that pure-software solutions like the Virtual Audio Cable stuff are not subject to this particular wonkiness? I haven't dug deeply, regardless, I just know it did fix things for me. I don't know if it'll work the same for anyone else, but it can't hurt to try?

    There are multiple virtual audio cable options out there; if anyone else wants to try my specific setup and see if it fixes things for them, the one I used in this case was VB-Audio's. They offer one cable free, and then additional driver packs to add more cables are paid; the freebie cable pack would, I figure, be enough for someone else to test this as well.

    If anyone else does try this, I'd be curious to know what the result is. I'm assuming that the virtual cable fixed the issue in my case (because it went away when I swapped back to using the cable), but it could hypothetically be pure coincidence.

    So I have tested out the solution to route the audio trough the Virtual audio cable by using the mentioned VB-Audio + Voice Meter (both can be downloaded on their website, you can get one virtual audio cable for free). After installling and restarting your PC, it is important to setup voice meter (or their audio mixer variant) so your main audio output, whatever you have (A1) is routed to the virtual cable (A2).
    I have been testing this solution for around 60 min now as I am writing this, it does seem to make it much better (llok update1); if it stops working I will update the post! (look update 2,3)

    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.

    Update 1: like someone else said, its not perfect. Every 10-15 min it still happens (less than usual) for a few seconds. Compared to it happening all the time though, it is a solid improvement, at least the game is playble. I wonder if improvements can be made to this? will see if some option tweaking can be done.

    Update 2: after some time it still does deteriorate for me and goes back to the old audio stutter (in fights), sigh. It is still worth trying, cause the issue affects everyone slightly different.

    Update 3: attempt at fixing failed, now it does not wanna work anymore, even though it did for a time.
    Conclusion: I have no idea what the issue with the game audio is at all anymore; we need a legacy feature to restore the audio before 6.0, from the devs
    (1)
    Last edited by Vendi; 12-23-2021 at 08:56 AM.

  2. #2
    Player
    TheMeido's Avatar
    Join Date
    May 2021
    Posts
    5
    Character
    Caem Idris
    World
    Sargatanas
    Main Class
    Samurai Lv 80
    Don't know if it's related, but in the Old Sharlayan innroom. Ever since patch 6.01 my FPS started to lower dramatically from capped 99/100 to near down 20 fps for odd reasons, acting almost like some weird memory leak if you stay in there too long and start messing around with the "try-on" function with the glamour dresser. My audio would also start to "pop" and "slow-down" during this. Think it's possibly related?
    (0)

  3. #3
    Player
    AurelGuthrie's Avatar
    Join Date
    Apr 2019
    Posts
    4
    Character
    Aurel Guthrie
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vendi View Post
    So I have tested out the solution to route the audio trough the Virtual audio cable by using the mentioned VB-Audio + Voice Meter (both can be downloaded on their website, you can get one virtual audio cable for free). After installling and restarting your PC, it is important to setup voice meter (or their audio mixer variant) so your main audio output, whatever you have (A1) is routed to the virtual cable (A2).
    I have been testing this solution for around 60 min now as I am writing this, it does seem to work; if it stops working I will update the post!

    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.
    I'm currently trying this and it seems to be *mostly* working. Instead of having the crackling/popping audio issue most of the time during dungeon runs, now it happens for a couple seconds every 10 mintues or so. From a major issue to minor inconvenience. Still, that it doesn't 100% fix it makes me think there's multiple things causing this issue, and using the virtual audio device fixes one of them. Thanks to Packetdancer for sharing this solution! I will update if it stops working.
    (0)

  4. #4
    Player
    paga's Avatar
    Join Date
    Dec 2021
    Posts
    14
    Character
    Azault Vilauclaire
    World
    Shiva
    Main Class
    White Mage Lv 82
    Quote Originally Posted by Vendi View Post
    So I have tested out the solution to route the audio trough the Virtual audio cable by using the mentioned VB-Audio + Voice Meter (both can be downloaded on their website, you can get one virtual audio cable for free). After installling and restarting your PC, it is important to setup voice meter (or their audio mixer variant) so your main audio output, whatever you have (A1) is routed to the virtual cable (A2).
    I have been testing this solution for around 60 min now as I am writing this, it does seem to make it much better (llok update1); if it stops working I will update the post!

    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.

    Update 1: like someone else said, its not perfect. Every 10-15 min it still happens (less than usual) for a few seconds. Compared to it happening all the time though, it is a solid improvement, at least the game is playble.
    Does not work for me but my issue is not as bad as others, I only get some slight cracking every so often and not at all during combat, so for me its not unplayable but you still notice it. But thanks! 6.0 ran perfectly for me, I really hope they fix it soon.
    (0)

  5. #5
    Player
    minopoki's Avatar
    Join Date
    Dec 2021
    Posts
    68
    Character
    Poki Epocan
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vendi View Post
    So I have tested out the solution to route the audio trough the Virtual audio cable by using the mentioned VB-Audio + Voice Meter (both can be downloaded on their website, you can get one virtual audio cable for free). After installling and restarting your PC, it is important to setup voice meter (or their audio mixer variant) so your main audio output, whatever you have (A1) is routed to the virtual cable (A2).
    I have been testing this solution for around 60 min now as I am writing this, it does seem to work; if it stops working I will update the post!

    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.
    I tried the mentioned softwares, and it didn't work at all for me, but maybe I'm setting it up wrong...
    I have VoiceMeteer set as my standard audio device. Should I change FFXIV audio device to something else?
    Inside the VoiceMeteer app, i set my speakers as A1, tried both VB-Audio Input or nothing to A2, didn't make a difference.
    Also, there are WDM and MME options for each device, and I don't know the difference. Tried changing them, and no difference.
    Also, should I change something to audio input in the software?

    EDIT: btw, something I had already tried a few days ago using the VB audio cables (I didn't have VoiceMeteer installed), was transmitting the game audio through a Google Meet reunion to my cell phone.
    I set FFXIV audio output to VB cable input, then I set Chrome audio input to VB cable output, joined a Google Meet reunion, then joined the same reunion as another user in my phone, so I could hear game audio from it, and it would still stutter from my phone.
    (0)
    Last edited by minopoki; 12-23-2021 at 08:22 AM.

  6. #6
    Player
    GorthRedsteel's Avatar
    Join Date
    Dec 2021
    Posts
    45
    Character
    Gorth Redsteel
    World
    Cerberus
    Main Class
    Dark Knight Lv 74
    Quote Originally Posted by minopoki View Post
    I tried the mentioned softwares, and it didn't work at all for me, but maybe I'm setting it up wrong...
    I have VoiceMeteer set as my standard audio device. Should I change FFXIV audio device to something else?
    Inside the VoiceMeteer app, i set my speakers as A1, tried both VB-Audio Input or nothing to A2, didn't make a difference.
    Also, there are WDM and MME options for each device, and I don't know the difference. Tried changing them, and no difference.
    Also, should I change something to audio input in the software?
    Don't get your hopes up and don't waste the time. How many different MIRACLE solutions people have posted already? Not a single of them work. We either upgrade our hardware. or SE stops being lazy and fixes the bug. We may wait for the 6.05, but let's be honest - it's still gonna be broken by then. Maybe in 6 months they finally release a statement that the game doesn't support PCs with older chipsets. Unlucky us. Save your pennies, and play other games in the meantime.
    (0)

  7. #7
    Player
    Nonoliri's Avatar
    Join Date
    Aug 2020
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Nonoliri Cocoliri
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Vendi View Post
    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.
    I tried this out too, using the Virtual Audio Cable and Voicemeeter. It seemed to help initially, but once I got into a dungeon it came back. Thankfully it seemed to kind of 'fix' itself once I got out of combat again, which it didn't used to do without the VAC, but it's still definitely a temporary band-aid that required installing two different drivers/programs and restarting my system and learning how to set it up just to mitigate some of the problem. The echo did seem to go away during some cutscenes, but really only the ones I watched in The Unending Journey. I didn't want to try and see a new one because, you know, it kind of ruins the story and atmosphere to have to listen to that choppy, echo-y audio. I might suck it up and sacrifice another cutscene to the Noise to test it tomorrow though.

    I'm also going to try turning down my graphical settings I guess? Though I never had them super high to begin with. And unplugging my gamepad (which I can't play without, since playing NIN on m+kb destroyed my wrists and made me swap to a gamepad in the first place,) but I really hope that information will be used to determine what needs to be fixed on SE's end, not given as a solution if it manages to solve the problem for some people. My biggest fear right now is just that SE did something with Endwalker that ultimately is out of my control without me having to spend plenty of money to fix, and that the problem's going to be marked as "resolved" and I essentially won't be able to play. Nothing in the benchmark made me think there would be this kind of issues, while my computer is a bit older it's still above minimum settings, and the fact that this issue is happening to so many people including people on consoles and on much better machines than me really makes me think it's not an issue I'm able to fix on my end.

    If lowering my graphics settings and unplugging my controller and swapping to DX9 and lowering my sound bitrate and Hz and changing my camera listening position all somehow solve the issue... that isn't actually a fix. If that information is sent to the development team and used to make an actual fix that gets patched in, that's great and I'm all for it. But if the solution SE has is to tell people to try things and see what works, and presents that as the entire solution then it's no solution at all.
    (4)

  8. #8
    Player
    Nightly88's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Nightly Bang
    World
    Lich
    Main Class
    Botanist Lv 82
    Just made a forum account to add to this.
    I had no issues whatsoever since the EW release, today I downloaded the patch 6.0.1 and I have sound interference throughout the game (even in title screen/BGM in queue). Switching from DX11 to DX9 fixes the sound issue, but my hardware does not seem to like it because my game would crash with DX9 ever so often - not to mention that playing on DX9 is fairly...limited.

    I have tried every other fix mentioned in this thread to no avail.
    For reference (cause people claim its AMD related) here my specs:
    CPU: i9-9900k @ 3.6GHz
    Graphics: EVGA RTX 3070 XC3 Ultra Gaming
    MBO: Asus ROG Strix Z390-E Gaming
    Headset: Astro A40 TR
    (1)

  9. #9
    Player
    minopoki's Avatar
    Join Date
    Dec 2021
    Posts
    68
    Character
    Poki Epocan
    World
    Diabolos
    Main Class
    Paladin Lv 90
    So, in the Japanese Forums, they suggested we tried the LatencyMon software to detect latency issues for audio.
    My result turned out bad, as seen in the image below.

    How is everyone else's result?
    To check, open LatencyMon, click the green start button, wait at least 5-10 minutes, and if it gets Green, it means it's good, black means not so good, red means bad.

    If you get a green result, try then running the scan while playing FFXIV to see if results change.

    (1)

  10. #10
    Player
    ShindoriV2's Avatar
    Join Date
    Apr 2014
    Posts
    1
    Character
    Holy-spam Sandwich
    World
    Spriggan
    Main Class
    Summoner Lv 90
    Audio goes all funky from the menu screen and continues into the game. Only thing that fixes it is a full reinstall. But once I close the game and reopen it's back.
    (2)

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