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  1. #1
    Player
    GorthRedsteel's Avatar
    Join Date
    Dec 2021
    Posts
    43
    Character
    Gorth Redsteel
    World
    Cerberus
    Main Class
    Dark Knight Lv 84
    Quote Originally Posted by minopoki View Post
    I tried the mentioned softwares, and it didn't work at all for me, but maybe I'm setting it up wrong...
    I have VoiceMeteer set as my standard audio device. Should I change FFXIV audio device to something else?
    Inside the VoiceMeteer app, i set my speakers as A1, tried both VB-Audio Input or nothing to A2, didn't make a difference.
    Also, there are WDM and MME options for each device, and I don't know the difference. Tried changing them, and no difference.
    Also, should I change something to audio input in the software?
    Don't get your hopes up and don't waste the time. How many different MIRACLE solutions people have posted already? Not a single of them work. We either upgrade our hardware. or SE stops being lazy and fixes the bug. We may wait for the 6.05, but let's be honest - it's still gonna be broken by then. Maybe in 6 months they finally release a statement that the game doesn't support PCs with older chipsets. Unlucky us. Save your pennies, and play other games in the meantime.
    (0)

  2. #2
    Player
    Nonoliri's Avatar
    Join Date
    Aug 2020
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Nonoliri Cocoliri
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Vendi View Post
    Note: If someone else want to try this, would be appreciated. More people would give a better overwiev.
    I tried this out too, using the Virtual Audio Cable and Voicemeeter. It seemed to help initially, but once I got into a dungeon it came back. Thankfully it seemed to kind of 'fix' itself once I got out of combat again, which it didn't used to do without the VAC, but it's still definitely a temporary band-aid that required installing two different drivers/programs and restarting my system and learning how to set it up just to mitigate some of the problem. The echo did seem to go away during some cutscenes, but really only the ones I watched in The Unending Journey. I didn't want to try and see a new one because, you know, it kind of ruins the story and atmosphere to have to listen to that choppy, echo-y audio. I might suck it up and sacrifice another cutscene to the Noise to test it tomorrow though.

    I'm also going to try turning down my graphical settings I guess? Though I never had them super high to begin with. And unplugging my gamepad (which I can't play without, since playing NIN on m+kb destroyed my wrists and made me swap to a gamepad in the first place,) but I really hope that information will be used to determine what needs to be fixed on SE's end, not given as a solution if it manages to solve the problem for some people. My biggest fear right now is just that SE did something with Endwalker that ultimately is out of my control without me having to spend plenty of money to fix, and that the problem's going to be marked as "resolved" and I essentially won't be able to play. Nothing in the benchmark made me think there would be this kind of issues, while my computer is a bit older it's still above minimum settings, and the fact that this issue is happening to so many people including people on consoles and on much better machines than me really makes me think it's not an issue I'm able to fix on my end.

    If lowering my graphics settings and unplugging my controller and swapping to DX9 and lowering my sound bitrate and Hz and changing my camera listening position all somehow solve the issue... that isn't actually a fix. If that information is sent to the development team and used to make an actual fix that gets patched in, that's great and I'm all for it. But if the solution SE has is to tell people to try things and see what works, and presents that as the entire solution then it's no solution at all.
    (4)

  3. #3
    Player
    Nightly88's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Nightly Bang
    World
    Lich
    Main Class
    Botanist Lv 82
    Just made a forum account to add to this.
    I had no issues whatsoever since the EW release, today I downloaded the patch 6.0.1 and I have sound interference throughout the game (even in title screen/BGM in queue). Switching from DX11 to DX9 fixes the sound issue, but my hardware does not seem to like it because my game would crash with DX9 ever so often - not to mention that playing on DX9 is fairly...limited.

    I have tried every other fix mentioned in this thread to no avail.
    For reference (cause people claim its AMD related) here my specs:
    CPU: i9-9900k @ 3.6GHz
    Graphics: EVGA RTX 3070 XC3 Ultra Gaming
    MBO: Asus ROG Strix Z390-E Gaming
    Headset: Astro A40 TR
    (1)

  4. #4
    Player
    minopoki's Avatar
    Join Date
    Dec 2021
    Posts
    67
    Character
    Poki Epocan
    World
    Diabolos
    Main Class
    Paladin Lv 90
    So, in the Japanese Forums, they suggested we tried the LatencyMon software to detect latency issues for audio.
    My result turned out bad, as seen in the image below.

    How is everyone else's result?
    To check, open LatencyMon, click the green start button, wait at least 5-10 minutes, and if it gets Green, it means it's good, black means not so good, red means bad.

    If you get a green result, try then running the scan while playing FFXIV to see if results change.

    (1)

  5. #5
    Player
    ShindoriV2's Avatar
    Join Date
    Apr 2014
    Posts
    1
    Character
    Holy-spam Sandwich
    World
    Spriggan
    Main Class
    Summoner Lv 90
    Audio goes all funky from the menu screen and continues into the game. Only thing that fixes it is a full reinstall. But once I close the game and reopen it's back.
    (2)

  6. #6
    Player
    Nenue's Avatar
    Join Date
    Sep 2015
    Posts
    3
    Character
    Anita Lux
    World
    Siren
    Main Class
    Sage Lv 88
    Just wanted to add to this to make sure this issue gets the attention it needs. As with most here, I am reasonably certain this is the game. I have tried all the fixes I can find including trying the spatial audio crap. Only FF has this problem, and has since Endwalker early access. The issue is not limited to AMD either, I know a friend running an Intel that has the same problem.
    (2)

  7. #7
    Player
    Lo4DXD's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Orlandu Cidal
    World
    Lich
    Main Class
    Ninja Lv 86
    Same stuttering audio problems for me. I've tried to fix this with changing hz and other audio settings in windows, nothing helped.

    The only thing that really helped was installing immerse gamepack (https://embody.co/pages/ffxiv), which enables spatial audio. Nonetheless there is still stuttering even with it, just significantly less.
    And I must say I don't really like what spatial audio does - this 360 effect. It's ok with headphones, but I like to play sometimes without them. On speakers it sounds like in an aquarium. And with headphones I'd still prefer original audio too.

    More over this immerse gamepack price is pretty crazy for what it does. I'm still on it's free trial, but it will end in about 17 days. I hope this problem will be fixed by then.

    About the patch - I've waited for it's release to check whether audio becomes better, but nope - things only got worse. I've checked it by temporarly disabling spatial audio.

    It'd be great to be able to switch to the old audio engine (pre-endwalker) in launcher settings as a temporary fix at least.
    (1)

  8. #8
    Player
    crovius's Avatar
    Join Date
    Dec 2021
    Posts
    13
    Character
    Deus Corvus
    World
    Moogle
    Main Class
    Summoner Lv 100
    The issue started with me as well during Endwalker early access and it seems to be dependent on the where the camera is facing. When I turn it around, it will stop finally and when I turn it to where it was before, then the audio stuttering starts up again.

    Things were perfectly fine in 5.5 and all other patches up until now. I was hopeful that this 6.0.1 patch was going to adjust this issue, but it seems to still be lingering here and only here as other games do not do this for me.
    (0)

  9. #9
    Player
    Grimno's Avatar
    Join Date
    Dec 2021
    Posts
    70
    Character
    Ridmond Bozwell
    World
    Gilgamesh
    Main Class
    White Mage Lv 96
    The fact people with better computers then me is having the issue has me worried that even if I were to buy a whole new PC with better hardware to just strongarm the issue essentially... I could still end up having audio issues...

    Wish Square would say something about it. Like this is now far beyond a few isolated incidents. I've even begun meeting people in-game on Gilgamesh who are also having issues. Spoke out in Endwalker's final zone when waiting for a specific timed FATE to spawn, and when I spoke of it, two others spoke up about having stuttering issues.
    (0)

  10. #10
    Player
    GorthRedsteel's Avatar
    Join Date
    Dec 2021
    Posts
    43
    Character
    Gorth Redsteel
    World
    Cerberus
    Main Class
    Dark Knight Lv 84
    Imagine waiting 2 weeks for a patch to address the huge bug that makes the game unplayable, just for it to make it WORSE. Like how is that possible? I understand they don't care about us from the west but holy shit - can they at least try to handle it? I'm getting furious as I had no issues before the shitty expansion, and now I get headaches from getting my ears getting assaulted. Constant popping and stuttering makes it a torture. What have they done with the game? "Improved sound" btw
    (0)

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