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  1. #1
    Player
    GuardianMati's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Guardian Mati
    World
    Zalera
    Main Class
    Dancer Lv 90
    Welp, patch didn't solve anything and we are a minority here (AMD FX6300 too) sooo yeah, this is going to take a while or just not be solved as it happen with other many games and AMD processors...
    (3)

  2. #2
    Player
    LumineM's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    3
    Character
    Lumine Miyan
    World
    Mateus
    Main Class
    Fisher Lv 90
    It feels a little better than before, but whenever i'm in battle with multiple foes or characters, such as a Fate, dungeon or PVP, the audio crackling comes again at full force.

    *sigh* I just want to enjoy EW...

    Why must we, AMD FX6300-kin, suffer so much? TT_TT
    (2)
    Last edited by LumineM; 12-22-2021 at 01:40 AM. Reason: more info

  3. #3
    Player
    Dekaar's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    7
    Character
    Erol Dekaar
    World
    Lich
    Main Class
    Dancer Lv 90
    After Patch still having the issues - stuttering and cracking when looking at the target and not while not looking at the enemy none
    (0)

  4. #4
    Player
    miragedive's Avatar
    Join Date
    Oct 2021
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Delilah Morrow
    World
    Phoenix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by miragedive View Post
    At first it had improved for me, but now it’s back to how it was before if not worse. CPU is Intel i7 9750H and it stutters very badly in and out of cutscenes. Butchering my graphics settings used to help but not anymore.
    Also worth adding that it’s considerably worse in raids now than before.
    (0)

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Seems to be worse now since I was standing around in a city and having it happen when yesterday in that same city it was behaving. Combat is right out. It would work sometimes before and now it seems to be consistent that it doesn't.

    ZERO issues before 6.0 for years in this game. They need to fix what they broke.
    (3)

  6. #6
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Same thing different day. Sound stuttering is still almost completely dependent on my character's physical location in relation to whatever it is I am targeting.
    (0)

  7. #7
    Player
    Barwara's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    159
    Character
    Barvara Theseafarer
    World
    Zodiark
    Main Class
    Warrior Lv 100
    I’ve had the same issue since EW. Thought for a moment my computer was trying to tell me it can’t handle another expansion. Can’t log in with the Qs to check if it’s fixed after patch update…
    (0)

  8. #8
    Player
    Talinthis's Avatar
    Join Date
    Nov 2016
    Posts
    54
    Character
    Talinthis Vashavere
    World
    Lamia
    Main Class
    Warrior Lv 90
    so instead of fixing it there are people that have the problem now when they didnt before. At least it is large enough to get noticed
    (2)

  9. #9
    Player
    RevanNight's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Revan Nightbourne
    World
    Cactuar
    Main Class
    Ninja Lv 80

    Check Equalizer Settings!

    Not sure if this will work for everyone but I changed my equalizer settings (in game, sys config) to STANDARD and it worked. All popping and echos are gone. Sound quality isn't as good as the other special settings but it's better than nothing at this point! Hope this helps some people. I will keep updating this reply if any changes happen. I only heard a small glitch when transporting, but so far it seems to be working. The true test will be in a dungeon. UPDATE: It still has brief moments of popping but it is pretty quick. Although when it does it in a cutscene it really ruins the experience since it garbles what they are saying. UPDATE: underwater is always popping and now that we are in the Tempest area and it's on and off all the time... getting to the final area/dungeon it's all the time with the big giant shade guys in the city.. even my cutscenes have been all the time... I cannot enjoy the game this way.
    (1)
    Last edited by RevanNight; 12-26-2021 at 07:11 AM.

  10. #10
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Talinthis View Post
    so instead of fixing it there are people that have the problem now when they didnt before. At least it is large enough to get noticed
    Yeah if there's a "good" side to this fix, it's that they seem to have broken it for more people now so maybe they'll stop ignoring it.
    (5)

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