Yea i just read this. Lowering bitrate was one of the first things a lot of us did to troubleshoot and it didn't fix a thing so not expecting anything better tomorrow but we'll see....
Yea i just read this. Lowering bitrate was one of the first things a lot of us did to troubleshoot and it didn't fix a thing so not expecting anything better tomorrow but we'll see....
As for this part, I think the translation was kinda misleading, it gave me the impression that SE was expecting us to adjust the "audio engine" via Windows settings.We expect sound issues created after the release of Patch 6.0 to be resolved via adjustments to the sound engine.
Taking in account the original Japanese text from the patch notes:
I think it better translates to:サウンドエンジンの調整により、パッチ6.0以降に発生していたサウンド関連の不具合が解消される見込みです。
Which means that, although they didn't properly mention the stuttering issue, they might be expecting it to have been solved.We expect that, from the adjustments (that were made) to the sound engine, sound issues that were occurring after the release of Patch 6.0 will be resolved.
Let us just hope it worked.
Last edited by minopoki; 12-21-2021 at 02:41 PM.
so servers came up early so i figured i would test stuff out, i can confirm the issue is still alive and prevalent at least on my end. at first it didn't seem as bad, i ran a FATE and it crackled here and there. then i did trial roulette and did the Moogle fight and boy was it awful. I either don't think they know about *this* specific audio issue, or simply put, the systems that are having this issue can't handle this new sound engine they put in and its time to upgrade. its sad but i don't see this getting fixed.
5 minutes after maintenance ends, I log back in under dx11 to go smack the dummy I test this on and the audio's still stuttering like crazy. So here's hoping for 6.05!
EDIT: I should mention I'm also on an FX CPU. A 6300. Every ounce of respect due to the engine devs but like, this is the only game I have this issue in and I refuse to accept it's all our computers not being up to the task.
Last edited by Instaloid; 12-21-2021 at 06:01 PM.
The same thing! Only in Final Fantasy XIV is there such a problem.5 minutes after maintenance ends, I log back in under dx11 to go smack the dummy I test this on and the audio's still stuttering like crazy. So here's hoping for 6.05!
EDIT: I should mention I'm also on an FX CPU. A 6300. Every ounce of respect due to the engine devs but like, this is the only game I have this issue in and I refuse to accept it's all our computers not being up to the task.
Same. Bumped my game back up to DX11, smacked a dummy around, heavy stuttering in both sound effects and music. I'm also on the lowest possible settings for audio quality my system can go, so it can't possibly be a case of something not being up to the task. Something on the game's end is just requiring too much juice or something.
Nothing changed after patch 6.01. Changing the settings according to the advice from the patchnotes does not help either. As far as I understand, only people with a certain hardware have these problems. But problems occure only in this game, in others sound works perfectly.
Hey I just noticed something:
The bug report thread(s) for this issue seem to have been moved to the "Confirmed/Planning to Address" section of the forum.
I was going to say over on the bug report thread before that it wasn't fixed, and it wouldn't let me, took me a second to realize it's because it was because the thread was moved there.
(Actually, I don't know if that means they thought it was fixed or are working on it? Should a new thread be made where people can send in reports and system info?)
Last edited by AeroXaia; 12-21-2021 at 06:16 PM.
All I can say is that I'm VERY disappointed with SE right now.
Still encountering distorted audio. AMD FX-8320.
Last edited by redghost289; 12-21-2021 at 06:30 PM.
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