I do get this issue from time to time. I thought it was my speaker at first.

I do get this issue from time to time. I thought it was my speaker at first.

Bump, still broken, 9 months and counting. Square turning into Blizzard-lite.
Still a problem on my end too! Considering they have addressed the audio stuttering issue a while ago and said it should be fixed now, it would be nice if there was any sort of sign of them acknowledging that it still persists, just so we know whether there is any of hope of this being fixed any time soon
It's been more than half a year, at this point I find it so grating that I often end up turning my sound off when I'm not dutybound ;;
It cleared up for me back at the beginning of the year for me. It's started to come back in the last week or so.

Here we are in 6.2 and my issue still persists while being annoying and distracting whenever I have sound on. At this stage I'm anticipating it'll be around for the whole expansion because that's how long the DX11 crashes took to stop happening in new content for me after they started in early Shadowbringers. SE offered very little help with them either besides the same repeated suggestions of just reinstalling the game and their radio silence on this issue is equally disappointing. Whenever I suggest the game to others now it's with the caveat that there may be tiresome bugs on PC that can take over a year or two for the developers to recognize and fix them.

Still happening, can we make it to one year of broken audio?! For shame, Soken.
Yeah I've had this issue ever since 6.0 . I have not resubbed since, and won't be as long as I have this glitch, it really only happens in dungeons for me but it completely ruins the experience.
Apparently it's just an issue that happens with i7 / AMD processors, which is what I have, and maybe others? But the response has basically been "buy a new computer"


I get a very inconsistent audio shudder accompanied by a very brief frame stutter. It's short enough that it doesn't actually interrupt the gameplay, it's just very jarring in the middle of combat mechanics. I have an RTX 3090 on Windows 11 and my drivers are kept up to date. It seems to occur quite randomly with no apparent place or activity linked to it. I tried reducing my sound quality in Windows to CD Quality (down from Studio Quality) and it felt like it happened considerably less. However it's been an inconsistent issue to begin with, so it's hard to say if there's any actual impact. When my audio is set to Dolby Atmos (I have an 11.1 setup), the same behavior happens, except instead of the audio shuddering, it just briefly drops out entirely and comes back.
I haven't encountered this in any other games and it didn't start until sometime around 6.1. The game runs smoothly otherwise with no performance issues or frame drops. It's just these audio blips.



I hate to necro but this problem is coming back for me now.It's about as bad as it was when Endwalker released. It was fine after the fix was pushed in the 6.08 patch (I believe it was) but the popping and stuttering is really bad again as of patch 6.28.
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