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  1. #1
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3

    Non HQ New parts

    To make the new gear / weapons, like in the video, you HAVE to HQ one of the mats needed to make it. So where does the NQ get used?
    Obelisk Head
    HQ:Flawless Obelisk Head
    Darksteel Ingot
    Darksteel Nugget
    Darksteel Nugget
    http://lodestone.finalfantasyxiv.com...ssId=&rankId=6
    Example
    http://forum.square-enix.com/ffxiv/t...l=1#post660466

    Also, Coke: Reagent A hot-burning fuel created by destructively distilling raw coal.
    We have coal in the game?
    http://en.wikipedia.org/wiki/Coke_(fuel)
    But no info on where it comes from, http://forum.square-enix.com/ffxiv/t...l=1#post660468 or new npc selling items like last patch notes, or a post about a mob dropping it.
    Please post as soon as some one finds where its from.
    (0)
    Last edited by Green_and_a_Half; 04-26-2012 at 01:21 AM.

  2. #2
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    finding a coke dealer isnt exactly the easiest thing to do all the time.
    (6)

  3. #3
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    You turn it back into a raw material:
    http://lodestone.finalfantasyxiv.com...ssId=&rankId=#

    Making a Obelisk head takes 1 DS Ingot and 2 Nuggets. If you get a NQ you can smelt that back down into 1 nugget.
    (1)

  4. #4
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    WOW. so HQ or GTFO huh.
    Any guesses on ward price for these. Im going to spend all night on these if the coke is obtainable.
    (0)

  5. #5
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Probably start out at 2-5mil, in a week itll be down to 200k
    (2)

  6. #6
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    Im going to focus just on these weapons, people want the pretties.
    but i think you are right, HQ part = 1 mil, weapon/armor = 3 mil
    (0)

  7. #7
    Player

    Join Date
    Oct 2011
    Posts
    6
    If I'm reading this correctly, the new crafted weapons and armor are all going to REQUIRE that you NOT be in the job associated with that class to use them.

    http://forum.square-enix.com/ffxiv/t...459#post660459

    Notice how the Pugilist's Arms, Avengers, say "Requires: PGL" while the Garuda's Talons right next to displays the more familiar syntax, "Requires: PGL MNK." Same goes for all of the Heavy Darksteel items, "Requires: GLA MRD."

    Are people really going to want to give up all of the abilities of their jobs just for these new items? I can see in certain situations where people still use their classes rather than jobs benefiting from this (using THM for safety and flexibility, or tanking on GLA for example) but I think in the vast majority of cases the answer would be no. Anyone else concerned by this?
    (2)

  8. #8
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    All darksteel armor is gld mrd
    Heavy Darksteel Armor Full Plate Required Level: 49/Requires: GLA MRD
    but you are correct for the 4 new weapons
    New recipes include weapons, armor, and accessories.
    * New weapon recipes planned for patch 1.22 are for gladiator, pugilist, marauder, and lancer classes only. Weapons for other classes are planned for release sometime after patch 1.22a.
    Which only 4 are available
    Quote Originally Posted by EllyWren View Post
    If I'm reading this correctly, the new crafted weapons and armor are all going to REQUIRE that you NOT be in the job associated with that class to use them.

    http://forum.square-enix.com/ffxiv/t...459#post660459

    Notice how the Pugilist's Arms, Avengers, say "Requires: PGL" while the Garuda's Talons right next to displays the more familiar syntax, "Requires: PGL MNK." Same goes for all of the Heavy Darksteel items, "Requires: GLA MRD."

    Are people really going to want to give up all of the abilities of their jobs just for these new items? I can see in certain situations where people still use their classes rather than jobs benefiting from this (using THM for safety and flexibility, or tanking on GLA for example) but I think in the vast majority of cases the answer would be no. Anyone else concerned by this?
    (0)

  9. #9
    Player

    Join Date
    Oct 2011
    Posts
    6
    Quote Originally Posted by Green_and_a_Half View Post
    All darksteel armor is gld mrd
    Heavy Darksteel Armor Full Plate Required Level: 49/Requires: GLA MRD
    Yeah, that's what I said.

    I just don't think anyone really expected the language "...for gladiator, pugilist, marauder, and lancer classes only" when we first got a preview would mean that the associated jobs would NOT be able to equip this stuff, until we saw the new patch notes. I just think this is going to make this stuff worth waaaaaay less than originally anticipated, given the trouble it will take to craft them and what will apparently be very limited usefulness. I wouldn't expect huge demand now.
    (1)

  10. #10
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    unless its like +20 store tp +100 crit attack, ele+ damage, and a WS attacked to it lol
    (0)

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