The boss spawns before the cutscene ends and anyone who skips the cutscene is free to engage them while others are watching.

This is a problem for me because when we are in a party, we are pressured to skip the cutscenes because if the fight starts while the cutscene is playing, there is a possibility of a wipeout if everyone (especially the healers) are not participating in the fight. If players are new to the dungeon they should be able to watch the cutscenes at least once to immerse themselves in the game.

Please change this so that the boss (instance enemies) do not spawn until everyone in the party has either finished watching the cutscene or skipped it.

A shining example of what I mean is the Deepvoid Slave fight in D'zamael Darkhold.