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  1. #1
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1

    Status Effect Fields

    The multiverse post in General got me thinking about throwing some previous elements into the current FFXIV.

    Granted, I would still like to see "cannot switch classes/jobs once the instance begins" mechanic implemented for strategic purposes with changes to the looting system to allow passing and accepting loot while dead (if necessary).

    Magnetic Field
    A "tower floor", "cave", "field", or room where heavy is continually afflicted. May affect heavy armor or metal weapons, but this may be difficult to implement in retrospect.
    @Gladiators: Whoop out that Plumed Oak Macuahuitl, Lancers your Yarzonshell Harpoon ! And Marauders have long-term Enduring March ~ without the enfeeble resistance... or the Rampage maintenance.

    May be a quest for light-weight Disciples of War and/or encourage the use of leathers and scale during such a location. Maybe it could be limited to the armor worn rather than the weapon.


    Magic-Only Field
    A "tower floor", "cave", or "field" where only magic may be used. This may be achieved by constantly afflicting pacification or TP drain on players.
    May be part of a Disciple of Magic quest.

    If it's TP drain, a Bard AF TP song might offset this impact. Encouraging one Bard to maintain this song for any War involved.

    Does Pacification only prevent weapon skills and not non-magic abilities? If so, then Provoke, Flash, Cover and the like can still be used! If necessary, tank on a class instead of a job and load up on offensive magic.


    Anti-Magic Field
    A "tower floor", "cave", or "field" where magic is reduced in effectiveness or limited. This may be achieved by constantly afflicting silence, MP drain on players, or significant drop in all magic potencies.
    May be part of a Disciple of War quest.

    If MP drain, this may encourage a bard to maintain an AF MP song throughout the encounter. This may also encourage players to maintain themselves with potions or War abilities.
    (2)

  2. #2
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    How about a wild magic field where all spells are almost guaranteed to go haywire and cause unpredictable effects that may or may not be catastrophic to your party? That was a fun way to screw over casters in BG2.

    "Time to buff!"

    [Char Name] starts casting Protect on [Char Name].
    Wild surge! [Char Name] casts Silencega on [Char Name].

    "Oh, no! Good thing I have this medicine, so I can cast Esuna on the other WHM."

    [Char Name] uses Throat Drops.
    [Char Name] starts casting Esuna on [Char Name].
    Wild Surge! [Char Name]'s gender has changed.

    "Uh, oh..."
    (2)
    Last edited by Frein; 05-05-2012 at 09:45 AM.

  3. #3
    Player
    KylePearlsand's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    351
    Character
    Khona'ra Nhaja
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Frein View Post
    How about a wild magic field where all spells are almost guaranteed to go haywire and cause unpredictable effects that may or may not be catastrophic to your party? That was a fun way to screw over casters in BG2.

    "Time to buff!"

    [Char Name] starts casting Protect on [Char Name].
    Wild surge! [Char Name] casts Silencega on [Char Name].

    "Oh, no! Good thing I have this medicine, so I can cast Esuna on the other WHM."

    [Char Name] uses Throat Drops.
    [Char Name] starts casting Esuna on [Char Name].
    Wild Surge! [Char Name]'s gender has changed.

    "Uh, oh..."
    This has to be one of the best posts I read yet on the forums.
    (0)
    Hello, if you're reading this, then you should know this isn't part of the post.