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  1. #1
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by WaxSw View Post
    Removes your fairy an integral part of the kit, [...]
    You are talking about Dissipation, I was talking about Protraction, which you said doesn't interact with any part of SCH's kit.



    I didnt say it was bad, but doesnt interact with the kit in any way, its completely independant of any of the core sch mechanics and doesnt feel impactful enough to plan or alter the rotation around it, its just there.
    You are objectively wrong and I have already stated why, so no reason to focus on this any further.


    If you're gcd spamming on prog when you may need mp to raise people and dps because dps checks are a thing then Im sorry for your teammates, gcd heals will happen but even in prog they're not common
    Now you are resorting to an argumentum ad hominem because you are trying to cover your lack of arguments with insults aimed at my skills. You are not even good at it because in your example my teamates are dying, I'm potentially using GCD heals to get them back up as my oGCDs are more than likely on cooldown and somehow it's my teammates that have to feel sorry and not the other way around. Ok.



    So...just like now but with the depth of trying to only use double weaving gone. Idk what sch are you playing but it if you want to optimize you dont move more than necessary from your free healing sources and dump the rest on the sge/ast if they are your cohealer, its the same with the exception that while previously you had to think a bit on how to weave and which heals now you just weave them while still mashing 111111111 like if this were a clicker game
    Depth: Refresh Biolysis every 30 seconds. If you have a fairy skill, use it and act like you are doing something. If you have Recitation, use it with Indomitability. If not, keep spamming Broil. Very deep, very fun. Cannot contain my enthusiasm.

    Yes? Idk but a skill that is useful in like 90% of the content, 2/2 of the current exs seems more gameplay changing than generic gcd buff that could be a hotfix instead of a trait, let alone the dot because Sch has always been dot heavy before Shb and idk, something that I press every 30s seems way more fun than something I press maybe 2 or 3 times in a encounter and depends on the incoming damage.
    As much as you really want to believe this, no. Adding Bane and/or Miasma wouldn't have a significant impact (your words) on the rotation. It would be even insulting to rotations to call anything a healer currently has or could have with just 1-2 additions a "rotation". Slightly less boring? I guess. Does it fix anything? Not even close.
    (0)

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by WaxSw View Post
    Something new that have a significant impact on the rotation would be a good start, not throwing 2 shitty traits that doesnt change it at all (gcd buff + Deplo buff is meaningless if youre optimal cause Sch does barely use any gcd), 2 new actions that doesnt interact with any part of an already messed and uncohesive kit and a bunch of hotfixes that while appreciated only make the job even more boring 1 button spam (and one of them solves a problem that wasnt there in previous expansions to begin with)

    Simply giving back bane or shadowflare or even miasma would have been better new actions but instead we got Shb Sch but with 2 buttons more that you press sometimes and even less depth
    You do realize you are talking about a healer? Of course rotation is not going to change, there's no healer rotations. And they aren't going to revert back to the old style, that was an unrealistic expectation under the current design philosophy. This complaint isn't a Scholar issue, it's a healer role issue.
    (1)

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    You do realize you are talking about a healer? Of course rotation is not going to change, there's no healer rotations. And they aren't going to revert back to the old style, that was an unrealistic expectation under the current design philosophy. This complaint isn't a Scholar issue, it's a healer role issue.
    If there is a design that is so out of touch with how the content is being played and has been asked for changes for over 2 years it shoudnt be unrealistic to ask for devs, who so boldly claim that they play the game, to change it. Its a healer role issue as a whole I agree but that doesnt mean that what they gave is closer to button bloat than really interesting additions, Shb had the same problem of healers having very badly designed kits yet in the case of Sch they added stuff like recitation which is to some extent cohesive and interacts well with both the gcds and the aetherflow management of the job, something that can't be said of any of the EW changes unless you think protaction heal buff is a deep and interesting interaction
    (1)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  4. #4
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    517
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Initially, the only thing I really wanted was the faerie gauge cost removed from Fey Blessing because it was inconvenient when used in conjunction with Fey Union, but the QoL changes to shield application timings and fairy responsiveness made the class a lot more enjoyable than it was in ShB, even though it's still possible to ghost skills, the window in which that's likely to happen has been trimmed quite alot. Being able to single-weave without any issues has been quite nice too.
    (1)

  5. #5
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Overall I think they should get rid of the distinction between ogcd skills and gcd skills when it comes to what buffs affect what. When something says "this buffs heals you cast" if should buff anything and everything I do that heals.
    (0)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  6. #6
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Maybe I’m just a dumbass 10 IQ Sylphie but Protraction and Expedient seem like good skills to me…
    (3)

  7. #7
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Connor View Post
    Maybe I’m just a dumbass 10 IQ Sylphie but Protraction and Expedient seem like good skills to me…
    They're good but they are just there any other healer kit could have them instead of Sch and we woudnt even notice because they are completely external of the core systems of the job, systems that due to the design are already flawed in a job that since Shb was calling for a rework
    (0)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Connor View Post
    Maybe I’m just a dumbass 10 IQ Sylphie but Protraction and Expedient seem like good skills to me…
    Well there are a few things for me on Expedient. First of all, damage reduction and sprint are two forms of utility that don't really compliment one another very well. The idea of granting your party a sprint is to give them more room for error to adjust to challenging mechanics, theoretically, meaning they will hopefully avoid those mechanics and not take any damage, thus rendering the damage reduction moot. It does almost nothing in response to unavoidable damage unless we're talking about a spread mechanic, but spread mechanics are by far one of the easiest to recognize and handle appropriately.

    On the flip side, if you are taking damage where the mitigation kicks in, then the added sprint was likely either useless, or not taken advantage of by the person getting hit.

    What would make more sense is if it was a regen or flat heal attached to the sprint--something that could help an injured party recover while also giving them added mobility and thus more room for error during an upcoming mechanic.

    Lastly, this is just an aesthetics thing, but why is the Scholar using an ability with spell effects that are linked to faerie? That emerald-colored wind effect and the butterflies are very much a Selene/Eos thing and not a Scholar thing, and while that's not really important for gameplay, it continues to muddle what visual identity the Scholar is supposed to have. This is likely because it may have started as a faerie action and then they decided to move it to the Scholar prior to the media tour build because they wanted a raid-wide sprint to be more responsive, I suppose, but it's still quite odd.
    (0)

  9. #9
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    Well there are a few things for me on Expedient. First of all, damage reduction and sprint are two forms of utility that don't really compliment one another very well. The idea of granting your party a sprint is to give them more room for error to adjust to challenging mechanics, theoretically, meaning they will hopefully avoid those mechanics and not take any damage, thus rendering the damage reduction moot. It does almost nothing in response to unavoidable damage unless we're talking about a spread mechanic, but spread mechanics are by far one of the easiest to recognize and handle appropriately.

    On the flip side, if you are taking damage where the mitigation kicks in, then the added sprint was likely either useless, or not taken advantage of by the person getting hit.

    What would make more sense is if it was a regen or flat heal attached to the sprint--something that could help an injured party recover while also giving them added mobility and thus more room for error during an upcoming mechanic.

    Lastly, this is just an aesthetics thing, but why is the Scholar using an ability with spell effects that are linked to faerie? That emerald-colored wind effect and the butterflies are very much a Selene/Eos thing and not a Scholar thing, and while that's not really important for gameplay, it continues to muddle what visual identity the Scholar is supposed to have. This is likely because it may have started as a faerie action and then they decided to move it to the Scholar prior to the media tour build because they wanted a raid-wide sprint to be more responsive, I suppose, but it's still quite odd.
    I view the "not compliment" element of Expedience more of it "I can use this in multiple situations." I feel that the point IS the fact you can either use it for the movement or for the mitigation, there are moments where you can utilize it for both, but it seems to me the idea is that it's something that's always useful. If you don't need the dash, use it as a free mitigation tool, if you don't need the mitigation from it, you find a point where you can use the free movement.
    (2)
    Quote Originally Posted by Nyarlha View Post
    In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.

  10. #10
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Brandedblade View Post
    I view the "not compliment" element of Expedience more of it "I can use this in multiple situations." I feel that the point IS the fact you can either use it for the movement or for the mitigation, there are moments where you can utilize it for both, but it seems to me the idea is that it's something that's always useful. If you don't need the dash, use it as a free mitigation tool, if you don't need the mitigation from it, you find a point where you can use the free movement.
    Ding ding, we got a winner. It's the same for Sage's Holos. Sometimes you could use it for the heal, sometimes for the mitigation. In other instances, you can use both at the same time.
    (0)

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