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  1. #51
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ZedxKayn View Post
    Can SE please stop lowering the skill ceiling for no good reason.
    On the bright side, you can think of it as lowering the skill ceiling for the other party members, rather than yourself.
    Because they really do need all the help they can get, sometimes.
    (3)

  2. #52
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Dunno why Undraw still exists. Remove it post haste.

    Lord/Lady of Crowns and its "Play" button should be one button.

    Draw, now having 2 charges and Play can stay separate, but if they can be a one button press, please make them a one button press.

    Astrodyne... just keeps me busy. (neutral to it)

    Haven't gotten Exaltation yet (am only 85) but having read what it does it further makes me want SE to just commit to AST being a regen/time based healer and get rid of all shields and direct heals (so Benefic 1 + 2 and Helios) and just keep ED.


    I know we joke and complain about people standing in Bufu Bozja instead of our circles as healers but...

    WHY IN THE NAME OF THE TWELVE IS EARTHLY STAR SO FRIGGIN HUGE?!

    Quote Originally Posted by AnotherPerson View Post
    If someone's somehow are out of Earthly Star's effective healing range, I'm no longer adjusting to heal them.
    This man here has the right of it.
    (2)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #53
    Player
    Renka777's Avatar
    Join Date
    Jun 2018
    Posts
    42
    Character
    Renka Shimizu
    World
    Moogle
    Main Class
    Astrologian Lv 100
    My opinion on that :

    more effective than ShB but now it is no longer fun to play,too many buttons (i only have like 1 slot left on my 3 bars lmao),the star ruined,the card system is fucking awful and i didnt expect them to do worse than ShB's version on that
    about the "too many buttons" : normally i wouldnt have as much issue with it but when a tons of your buttons actually need you to switch targets,it just became hell to keep up with everything,especially in endgame content...

    square enix you should just fucking bring back stormblood Ast and call it a day,stop acting like you want to "improve" Ast when ALL of your devs have no clue about this job,or even the entire role Healer in general

    I'm so danm angry because AST used to be my favorite job ever in stormblood,but then its ruined in ShB (still a bit of fun) and completely dead in EW
    (5)
    Last edited by Renka777; 12-07-2021 at 09:47 AM.

  4. #54
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Having played a little bit more, I have a few thoughts:

    -I love how fast pace it feels with all the oGCD weaving. I gravitate more toward jobs that have a lot of oGCD I can weave.

    -It's a bit much but I do love how big Earthly Star is. >w>()

    -While I'm not opposed to seals being used to buff the user, Astrodyne feels weak to me. Others have suggested that the MP-refresh and speed boost be baked into the skill automatically and the number of seals affecting your damage and healing potencies and I think that would be better. Someone else suggested being able to use Astrodyne on other partymembers and I think that is also interesting.

    -Undraw is a waste of a slot. There is just no logical reason to ditch a card you could give to a DPS just to try to fish for seals to increase your own DPS.

    -Like I said before, having Minor Arcana and Crown Play separate feels awkward.
    (1)

  5. #55
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Still best healer ingame. Has still million ogcd tools and star is as big as a Boss Arena. Divination having always 6 % is ok but what isn’t ok is making astrodyne with 1 redraw per card and no sleeve draw is massively rng, it’s just annoying when you get no 3 seals for ages and some runs only 3 seals. Atleast the old card system gave me something too think about now it’s just “bad rng and you can’t do jack against it”. Queen is 99.9 % absolute useless because I already have millions of ogcd heals and because it’s a 50 % possibility to be a aoe dmg card I can’t even plan around the ability. It just doesn’t feel good anymore to play.
    (0)

  6. #56
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    Minor Arcana feels absolutely awful. SE please fix
    (1)

  7. #57
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    It's sad that I've actually moved to WHM for healing for now (we have a Sage in our group already or I'd play that) and I'll just keep AST for harder Savage or Ultimate for heal efficiency. I don't like WHM that much, but it does the basics and AST just wasn't fun.

    What will probably happen is WHM will end up more popular in the majority of content again and AST will be avoided, so they'll buff AST even further while assuming WHM is fine because it's played. It's disheartening.
    (0)

  8. #58
    Player
    milosralevic's Avatar
    Join Date
    Aug 2013
    Location
    <pos>
    Posts
    28
    Character
    Mi Lo
    World
    Balmung
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Melorie View Post
    You would rather not cast cards then?
    Draw is perfectly fine, unique and I like it. Where did you get your idea from?
    (0)

  9. #59
    Player
    Tal72's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Taleena Nox
    World
    Faerie
    Main Class
    Scholar Lv 80
    Am I wrong, or should I not worry much about seals now? The way I see it buffing the DPS is more beneficial and should be the priority. I'd rather throw a 6% on a DPS with the wrong seal than redraw--and get the wrong type of card for the DPS and still have a good chance to not get the correct seal.
    (1)

  10. #60
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    I think AST have way too many skills right now.

    35? taking into account job and role actions.

    IMO Draw and Play should be 1 skill with charges and let fortune decide the outcome of Astrodyne, rendering redraw/undraw useless and safe to remove. Divination and Astrodyne could be merged too. Both lvl 50 spells granting a buff, it could be a 2 part spell, one self buff another a party buff. Its a waste of space for the job with more skills right now.

    Then the same with Crown Play and Minor Arcana. Merge into 1 skill with 1 charge.

    Synastry seems like another spell that could get removed as its effect is very situational. Could even be reworked into a trait that you heal those affected by your cards/buffs?

    Lightspeed and Neutral Sect could also be merged if further space is needed.

    Even non aspected heals could get replaced with the aspected ones.

    I expected them to do more work in this manner for AST but we find ourselves in a worse position than in ShB.
    (2)
    Last edited by BahamutxD; 12-08-2021 at 01:17 AM.

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