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  1. #11
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gemina View Post
    I strongly disagree. This mechanic results in steady DPS increases for the party or yourself, conditional DPS increase to self, MP restoration, and a downtime tool. How this mechanic is not seen as anything but beneficial is entirely beyond me. The element of luck only affects the AST now, and is a matter of how much benefit they get from it. Not getting the best result should not be looked at as a 'loss'. Those who do will not enjoy this mech on AST.
    Astrodyne doesn't buff your party. I'm not talking about regular cards, which are perfectly fine (although some will argue dps cards are bland, I'll stay neutral on that). Nor am I talking about RNG, which is fine if triggered often enough (for example, DNC has rng and works). I'm talking about Astrodyne, Redraw and the new Seal system.

    Essentially, all Astrodyne does is restore MP and add roughly 80-180 potency worth of self-buff on a long 90 sec cooldown. It's not worth playing the seal-juggling mini-game for. Astrodyne, Redraw, Minor Arcana and Crown Play combined are 4 dps buttons that don't even contribute to 5% of your damage output. That's what I'm saying is a waste of hotbar space. Busy for the sake of busy with no real reward.

    Quote Originally Posted by Poobadoo View Post
    My question for Astrodyne is should I be prioritizing cards to their respective class (ranged / melee) and then using the skill regardless of what seals I have, or should I prioritize getting all 3 seals?
    Always use it on cooldown regardless of what seals you have. Especially never use Undraw for 3 Seal. Remember the 3rd seal effect is only a 5% damage increase on you, the weakest dps in the entire group, while a regular card is 6% on a damage dealer. 3 seal is really that weak.
    (8)
    Last edited by Liam_Harper; 12-06-2021 at 08:16 AM.

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