Quote Originally Posted by Gemina View Post
-snip-
You should never design a game.
"The card mech is vastly improved because only the AST is affected by the RNG of the seal system."
What? Then what's even the point? With the skills we had before, with redraws, sleeve draw, burn into minor arcana, you could reliably get divination and feel rewarded because you actually used your tools to achieve 3 seals, which is something you now can't do.
It is NOT fun to simply draw cards and play them as they are, no manipulation at all from the player is the opposite of fun and the card system is the worst it has ever been. You seem to suggest to remove redraw too! Why then bother have a card system at all! Let's just make Astrodyne a 120s CD that has a random effect, no cards involved at all!
"Redraw also has to go. I know that sounds abrasive having absolutely no way to get more chances at the best result, but trust me. It has to go. Three draws; three seals; play the hand you're dealt. Done deal."
LOL...