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  1. #1
    Player
    Nayukhuut's Avatar
    Join Date
    Aug 2019
    Location
    Amaurot
    Posts
    102
    Character
    Asterikos Fateweaver
    World
    Halicarnassus
    Main Class
    Astrologian Lv 90
    I like it so far. My only complaint is that there are a few more buttons than I would normally like. The changes otherwise seem good. I’m missing Sleeve Draw less than I thought I would, I keep forgetting Divi no longer needs seals, and I like that Star now covers half the planets. Only level 82 so far, but having fun.
    (0)

  2. #2
    Player
    Jok3r's Avatar
    Join Date
    Dec 2021
    Posts
    1
    Character
    Vancelric Arscevalien
    World
    Cerberus
    Main Class
    Scholar Lv 80
    Card management is problematic. I feel like I came back to the beginning of ShB. We lost control of the RNG.
    For example, if I need Lunar, but Draw + Redraw gives me Solar and Celestial, I either have to Undraw the card or lose an Astrodyne buff. Also, the RNG on the Minor Arcana and the loss of Sleeve Draw are problematic.
    (8)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    In terms of toolkit it's great, but it's button bloated and less fun than ShB imo. Astrodyne just doesn't really do anything. You're buffing yourself, the noodle AST with the weakest personal dps in the entire group, with 1-2 buffs that are slightly weaker than regular cards, maybe once every 90 sec. At least Divination was a big beefy group buff that was worth managing Seals for.

    Minor Arcana is the same. Since it's a long 1 minute cooldown, if you get Lord 50% of the time that's one Lord every 2 minutes. So you proc a measly 250 potency every 2 minutes and we needed 2 extra buttons for that?

    Heal toolkit is obviously amazing, Star is ludicrous, they just need to trim the fluff or condense it into a more meaningful button.
    (10)

  4. #4
    Player
    Kyaruo's Avatar
    Join Date
    Jul 2019
    Posts
    4
    Character
    Kya'ru Fefelah
    World
    Goblin
    Main Class
    Astrologian Lv 90
    Still has the issue of throwing out your card too soon after you attack and not getting a seal; feels bad :[
    (3)

  5. #5
    Player
    Vukimukinukiduki's Avatar
    Join Date
    Mar 2020
    Posts
    50
    Character
    Kaikelona Chuu
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    1 shafle is the worst especcialy without sleeve draw, many times i fail to draw 3 signs and missing Harmony of Mind. It's just pure luck to draw 3 signs
    (3)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vukimukinukiduki View Post
    1 shafle is the worst especcialy without sleeve draw, many times i fail to draw 3 signs and missing Harmony of Mind.
    It should be clear that you are not intended to get it 100% of the time. I am predicting that even Redraw will eventually be nuked, so I would get used to this. Undraw might remain an option, but you're throwing away damage. Redraw right now really just feels like the dev's compromise to still keep some RNG mitigation with the mechanic. I know they just want to be rid of it completely.

    Quote Originally Posted by Vukimukinukiduki View Post
    It's just pure luck to draw 3 signs
    Yes. This is the intention. I know some players are going to be all, "Well that sucks." Nothing wrong with that, but it remains the intent behind the mechanic regardless.
    (5)

  7. #7
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Cant say, I toss my star globe into my glam dresser and moved on to sage which am enjoying with 0 complaints, same boring cards with only lady/crown being changed back to stormblood effects with aoe instead is alright but that was not enough + removal of noct which idc for no more cause sage such a better noct ast . Maybe if the cards get some flavor again like old stormblood one maybe one day ill pick up ast again.
    (3)

  8. #8
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by IceBlueNinja View Post
    Cant say, I toss my star globe into my glam dresser and moved on to sage which am enjoying with 0 complaints, same boring cards with only lady/crown being changed back to stormblood effects with aoe instead is alright but that was not enough + removal of noct which idc for no more cause sage such a better noct ast . Maybe if the cards get some flavor again like old stormblood one maybe one day ill pick up ast again.
    Guess I'm in the same boat as this one, though I don't consider Sage to be flawless. But as far as AST goes I'm dropping it for good save for leveling it to 90 at some point during this expac. The flavor is gone and the lore is shattered further, and Lord/Lady does nothing to restore it.

    AST would probably be a little better if they swapped the DPS buff and SpS buff parts of astrodyne, though. DPS for two seals and speed for 3 seals. But even then this mechanic is a source of frustation because they significantly took away from your tools you had to deal with and shape the RNG.

    As for the people in the thread shitting on SB AST cuz "muh deeps" over job flavor and lore, it's people like you that got us in this shit situation in the first place and I hope you realize that. And you could've easily fixed that by changing Balance to DhiT, Spire to HP regen, and adding a tiny flat dps buff to all the cards alongside the unique effects while still keeping RR system. But no, we have to toss the baby out with the bathwater cuz "muh deeps" and "muh RNG" despite having the tools to mitigate it even back in SB and the ability to salvage bad cards with lord/lady.
    (9)
    Last edited by Laphicet; 12-05-2021 at 04:27 AM.

  9. #9
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Laphicet View Post
    Guess I'm in the same boat as this one, though I don't consider Sage to be flawless. But as far as AST goes I'm dropping it for good save for leveling it to 90 at some point during this expac. The flavor is gone and the lore is shattered further, and Lord/Lady does nothing to restore it.

    AST would probably be a little better if they swapped the DPS buff and SpS buff parts of it, though. DPS for two seals and speed for 3 seals. But even then this mechanic is a source of frustation because they significantly took away from your tools you had to deal with and shape the RNG.

    As for the people in the thread shitting on SB AST cuz "muh deeps" over job flavor and lore, it's people like you that got us in this shit situation in the first place and I hope you realize that. And you could've easily fixed that by changing Balance to DhiT, Spire to HP regen, and adding a tiny flat dps buff to all the cards alongside the unique effects while still keeping RR system. But no, we have to toss the baby out with the bathwater cuz "muh deeps" and "muh RNG" despite having the tools to mitigate it even back in SB and the ability to salvage bad cards with lord/lady.
    I agree I still do not get the hate on stormblood cards period even if some where situation they all had a use to me, I didnt just fish for stupid balance and if someone dare told me I tell em play ast themselves then, the only card I RR was spire when tp was taken out of the game , for each card to me was nice, ewer if i died right as I lucid for mp recover, bole for migi to help dps trash in light pt dungeon, arrow was nice as blm loved it and could save their ley lines up for future use, spear gave +10% crit who dont love crit which means bigger heals flat heal/shield/regen /dps increase.

    Its very confusing how people complain about storm blood ast was too random/rng when that is the MAIN point of the job high risk high rewards lol. Now its just a more mobile whm with yawn ville boring same dry card buffs. Sorry if I sound I was dissing SB ast, its my fav and ill forever miss it the 6 different effect cards SB ast had made it very busy fun and quick thinking compared to sbh/ew dry yawn ville one.
    (4)
    Last edited by IceBlueNinja; 12-05-2021 at 02:45 PM.

  10. #10
    Player
    Vukimukinukiduki's Avatar
    Join Date
    Mar 2020
    Posts
    50
    Character
    Kaikelona Chuu
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Gemina, i just hate when abilities have rng mechanics. Crit chance is enough rng i think.
    (2)

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