

I've been watching that thread as well. I didn't see anything that bad from either side. It's really just this one poster that's being a super rude. Hopefully my reports haven't been in vain.
edit: a few words


Wow, welcome to healer gameplay for the last 4 or so years. I guess now that it's a DPS job suffering from button spam it's a real problem.
These toxic new summoner mains really are the bees knees. Calling old summoner mains morons and so forth for their jobs getting obliterated, coming from a place of utter selfishness.
Half the time the non-mains want adjustments to jobs they never touch, all for the glint and glam not for the gameplay like all other summoner mains want

^ This.
90% of the whining about 5.0 SMN was from people who played the job for an hour after watching meme videos and then started complaining non stop. The other 10% was valid complaints about companion AI, clipping, and bugs. So... they just destroyed the job for the people who still aren't going to play it, left all the old bugs untouched, and added new bugs.



I feel this a lot. Most of the time people are just focusing on the fact that egi are pretty now, and how it is a "real" summoner (uh... I still don't feel this tbh), not if the process of managing them is engaging/interesting, what is good about it and what isn't. I get that summoner did have an aesthetic crisis specially if compared to summoners in the rest of the FF universe (although FFXIV has a completely different combat and comparing them is useless... FFXIV summoner will never act like other ff's summoners and that's it). As a healer I often deal with this a lot, people that barely dedicate their time to a class having a strong opinion about it and trying to shut down the ones that actually main the class and often have very different concerns.These toxic new summoner mains really are the bees knees. Calling old summoner mains morons and so forth for their jobs getting obliterated, coming from a place of utter selfishness.
Half the time the non-mains want adjustments to jobs they never touch, all for the glint and glam not for the gameplay like all other summoner mains want


I've been thinking, even from a lore perspective this is a loss. Summoners are masters of incorporeal aether. We would drain our enemies of their incorpreal aether (Bio, Miasma, etc) and use it summon primals. This idea is central the entire main story. All we got were in return are lemon, lime and cherry flavored summons. Seriously, we should be summoning alexander or eden or hydaelyn her damn self, not this low tier elemental trash that hasn't been involved in the story since level 50.
Last edited by Rin_Kuroi; 12-06-2021 at 03:22 AM.
I do not get how people thought old smn was bloated. It did have an identity crisis I will give people that.
Though bloated I just did not see it. I think the main reason people are upset is because those that enjoyed smn playstyle before have nothing now. I am glad those that want a more classic smn feel got closer to that. I just wish it did not come at the expense of other else many enjoyed.


I can understand the complaints. Egi-Assault and Egi-Assault 2 were mostly carbon copy spells that you used to build up Further Ruin. It could have easily been one ability with four charges. Then our dots and aoes were kinda all over the place. You had two dots (Bio, Miasma) one with a cast time and they could be spread around with Bane. Gardua was the aoe summon but ifrit had his dot. Looking at BLM right now. It has its single target DOT, its aoe DOT and some procs. More than good enough. The old summoner wasn't without its flaws but like I've been saying. This new summoner isn't better. The real fun I had with the old summoner was building up for the bahamut/phoenix dps windows. That's just not there anymore.I do not get how people thought old smn was bloated. It did have an identity crisis I will give people that.
Though bloated I just did not see it. I think the main reason people are upset is because those that enjoyed smn playstyle before have nothing now. I am glad those that want a more classic smn feel got closer to that. I just wish it did not come at the expense of other else many enjoyed.
Last edited by Rin_Kuroi; 12-06-2021 at 03:52 AM.


What I would have done is...
Combine Egi-Assault 1 and 2 into a single ability. As you leveled it would gain more charges and it would always give you Further Ruin when used. Maybe decouple the ability from our pets and rename it to something else but not necessary.
Get rid of Bio and Miasma. Keep Tri-Diaster but make it one dot that's single target and instant cast with a short cooldown. Dreadwyrm Trance/Phoenix would not refresh Tri-disaster. Keep Bane. Maybe get rid our of pets entirely and readjust Tri-Diaster's potentecy to compensate. Also not necessary.
Energy Siphon/Energy Drain no longer generate Aetherflow. Instead Aetherflow regenerates at specific intervals. Remove the dot requirement for Fester's extra damage.
Get rid of Dreadwyrm Trance and the Dreadwyrm aether cost for Summon Bahamut. Keep the rest of Bahamut and Phoenix the same.
Give us a new summon like Alexander. Have it wreck stuff. Maybe roll with the idea of hard cast times that absolutely melt face.
Damnit. I really want to play that class.
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