Page 23 of 69 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast
Results 221 to 230 of 685
  1. #221
    Player
    Millybonk's Avatar
    Join Date
    Jan 2019
    Posts
    140
    Character
    Lalamia Millybonk
    World
    Zodiark
    Main Class
    Scholar Lv 90
    On paper it's decent, but it seems as if they stopped in the middle and called it a day.
    - Carbuncle does nothing itself but being a medium to swap in an egi + 2 CDs
    - What's the point of visually swapping to an egi if you can only see it's model during the initial attack, and after that it's back to carbuncle?
    - Might as well remove Ruin at this point because it just plays utterly meh in that short window where you've used up all egi attacks and Bahamut is still on CD
    - On my lvl 80 summoner there's no skill ceiling in sight, like at all

    Overall yet again another step towards homogenization and trivializing, so that even the most casual end-user still does well.
    (9)
    Last edited by Millybonk; 12-05-2021 at 02:53 PM.

  2. #222
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Skiros View Post
    What did I just read
    Something written by a person who can't write English well, or comprehend it well. And doesn't understand how NuSMN works very well, either.

    First line is talking about CDs... when you were talking about filler spells. I am not sure what they were trying to say here.

    Second paragraph is a rambling on the summoner rotation that actually does address what you were arguing. They basically said that "I don't ruin spam, I press all these buttons."

    Third line/paragraph calls the entire ramble they made there the "opener" despite it being the full rotation that they were describing, mentioning gemshines and all that when that is not part of the "opener". Fifth line is reinforcing this stance, too, despite it being rather incorrect. And mentions that it needs "after opener moves" despite the fact that they described the whole rotation as the opener... I... don't even get this one myself, really.

    Fourth line mentions using the carby defensive and managing such being a huge thing... when you can only use it for a small window once every 60s when carby is out... thus making the point they're trying to make here a dud and rather worthless.

    I genuinely wonder if this person even played the class they're rambling about.
    (12)

  3. #223
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    I like the new SMN, i only wish it had more Abilities to use actively, like more "pet uses x" skills which differ whichever form youre in. Also fix the stupid Physick skill in a way which makes it useable in some way, even if it has to be a mediocre single target heal on 30+ sec.
    (1)

  4. #224
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    I really like the new summoner.
    (2)

  5. #225
    Player
    Roudan's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Roumi Lowe
    World
    Kujata
    Main Class
    Botanist Lv 80
    What does the guard button even do anymore? My carbuncle just blankly watches me get slaughtered as I afk near hostile enemies.
    (1)

  6. #226
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shougun View Post
    I feel like a lot of people's opinons will improve at level 86, Astral flow which is normally reserved for Baha-men-ut and Phoenix now gets an ex-egi variant. Which each come with unique effects and mechanics.

    Titan gets oGCD town, Ifrit dash slam jam, and Garuda with lil-kansas.







    I really feel that's when people are going to not think Summoner is way too simplistic / only press one key (as the job moves pretty quickly before 86 but now you'll have 3-4 more new abilities each with their own gimmick, level 86 gameplay wise I look forward to the most). Maybe still not a lot of different keys on your keyboard (but it will be a bunch of different spells), though I genuinely think that's a neat part of summoner being so condensed now (I don't always need to have three full bars lol, having some jobs be tightly knit into morphing keys is nice).

    I think this is a fairly good point. The queue has been difficult I'm one level away before I can test these out. While it might really be what the job needs to feel complete it does mean the job is going to be rather boring before max level. Not ideal since I'm a filthy casual that runs leveling and 50/60/70/80 roulettes every day.
    (1)

  7. #227
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Millybonk View Post
    On paper it's decent, but it seems as if they stopped in the middle and called it a day.
    - Carbuncle does nothing itself but being a medium to swap in an egi + 2 CDs
    - What's the point of visually swapping to an egi if you can only see it's model during the initial attack, and after that it's back to carbuncle?
    - Might as well remove Ruin at this point because it just plays utterly meh in that short window where you've used up all egi attacks and Bahamut is still on CD
    - On my lvl 80 summoner there's no skill ceiling in sight, like at all

    Overall yet again another step towards homogenization and trivializing, so that even the most casual end-user still does well.
    would be cool to keep titan ,ifrit , garuda while we still on those trances
    (1)

  8. #228
    Player
    Chocobits's Avatar
    Join Date
    Jun 2011
    Posts
    289
    Character
    Frosted Butternipples
    World
    Excalibur
    Main Class
    Warrior Lv 44
    I find a lot of the complaints from the vocal minority amusing. Y'all are the toxic fanbase that destroys games.

    First of all, you are not playing a complex and difficult game. You are playing FFXIV. A game for filthy casuals like me.

    Your "complexity" and "skill" revolve around performing 1 of 2 or 3 rotation variations, without fail, over the course of a fight, while moving to CLEARLY marked areas at specific times over and over again. And occasionally popping an mp item to keep the rotation going and squeezing off 1 more hit.

    I think a lot of the people that think FFXIV is complex never played FFXI. FFXIV isn't nuanced or complex - it's about being good at staying busy, without any true reactionary skills aside from "get out of the clearly marked glowing area for a few seconds or be insta-killed and/or ejected from the battlefield".

    Summoner in XIV was never a complex job - it was a busy job. Now it's less busy, and that appeals to the casual players that are *gasp* 95% of the playerbase and keep the lights on at SE's office, because this game is a casual game FOR casuals. Any attempt at trying to convince oneself that this game somehow tailors to or awards the elite is self-delusion.

    TL;DR version: If you want a game that doesn't hand-hold, features Summoners that have truly controllable avatars that deal massive single target damage and also provide party buffs, and rewards skill over repetition, you should switch to FFXI. FFXIV was never the game for you.

    Any other complaint is based on some flawed logic that pressing "1, 2, 3, 1, 2, 3" versus "1, 3, 2, 4, 1, 1, 3, 2, 4" is less complex or skillful. Again, you're either not playing the game you should be playing and should switch to FFXI, or you are advocating for a game that nobody else wants to play. Go play Guitar Hero on a keyboard if pressing a series of keys at the exact right moment gives you your endorphin release.
    (2)

  9. #229
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Chocobits View Post
    I find a lot of the complaints from the vocal minority amusing. Y'all are the toxic fanbase that destroys games.

    First of all, you are not playing a complex and difficult game. You are playing FFXIV. A game for filthy casuals like me.

    Your "complexity" and "skill" revolve around performing 1 of 2 or 3 rotation variations, without fail, over the course of a fight, while moving to CLEARLY marked areas at specific times over and over again. And occasionally popping an mp item to keep the rotation going and squeezing off 1 more hit.

    I think a lot of the people that think FFXIV is complex never played FFXI. FFXIV isn't nuanced or complex - it's about being good at staying busy, without any true reactionary skills aside from "get out of the clearly marked glowing area for a few seconds or be insta-killed and/or ejected from the battlefield".

    Summoner in XIV was never a complex job - it was a busy job. Now it's less busy, and that appeals to the casual players that are *gasp* 95% of the playerbase and keep the lights on at SE's office, because this game is a casual game FOR casuals. Any attempt at trying to convince oneself that this game somehow tailors to or awards the elite is self-delusion.

    TL;DR version: If you want a game that doesn't hand-hold, features Summoners that have truly controllable avatars that deal massive single target damage and also provide party buffs, and rewards skill over repetition, you should switch to FFXI. FFXIV was never the game for you.

    Any other complaint is based on some flawed logic that pressing "1, 2, 3, 1, 2, 3" versus "1, 3, 2, 4, 1, 1, 3, 2, 4" is less complex or skillful. Again, you're either not playing the game you should be playing and should switch to FFXI, or you are advocating for a game that nobody else wants to play. Go play Guitar Hero on a keyboard if pressing a series of keys at the exact right moment gives you your endorphin release.
    Toxic for disagreeing with you isn’t toxic. Just a fyi
    (12)

  10. #230
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Complaints on MCH with a book stem from players wanting their job to be the best it can be. Once you break away from the illusion you pretty much spam 3-4 buttons. Which I'm A-OK with. It very much is spam Ruin 2 the Job.

    I very much enjoy the spectacle but there are those who will not.

    It's very much a do more with less kind of class.
    (0)

Page 23 of 69 FirstFirst ... 13 21 22 23 24 25 33 ... LastLast