Quote Originally Posted by Shosasosa View Post
it wouldnt be such a problem if they didnt design the fights so the bosses can do 360 aoe around itself for 2k damage. you cant keep everyone alive if u have 4 people taking that kinda damage. not to mention the Chim fight with the traps all over the place. they said they were gonna design fights with this is mind in the future but so far nothin
Their Garuda fight was supposed to be centered around Melees but doesn't seem that way with the recent exploit and on top of that it can still be done with ranged stacks. SE really needs to make ALL content that punishes ranged classes as much as it punished melees.

EDIT: That or reduce the amount of damage they do lol