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  1. #1
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    it wouldnt be such a problem if they didnt design the fights so the bosses can do 360 aoe around itself for 2k damage. you cant keep everyone alive if u have 4 people taking that kinda damage. not to mention the Chim fight with the traps all over the place. they said they were gonna design fights with this is mind in the future but so far nothin
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  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Shosasosa View Post
    it wouldnt be such a problem if they didnt design the fights so the bosses can do 360 aoe around itself for 2k damage. you cant keep everyone alive if u have 4 people taking that kinda damage. not to mention the Chim fight with the traps all over the place. they said they were gonna design fights with this is mind in the future but so far nothin
    Their Garuda fight was supposed to be centered around Melees but doesn't seem that way with the recent exploit and on top of that it can still be done with ranged stacks. SE really needs to make ALL content that punishes ranged classes as much as it punished melees.

    EDIT: That or reduce the amount of damage they do lol
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