Quote Originally Posted by Duelle View Post
Considering the reactions I've gotten over the years whenever I would mention an idea based on something seen in another game, I'll still say FF fans are less likely to want to step outside the box. Then again, I probably shouldn't be using Allakhazam's forums as a measuring stick for the FF fanbase.
You shouldn't be using the online games as a measuring stick for the FF fanbase, actually. The majority of FF fans are quite non-vocal about it, and so many more don't play FFXI or FFXIV than do.

Point in case, we have the camp of FF fans that enjoy the different settings, battle system changes, etc from game to game, and the camp that will always claim that their favorite FF is the best - and those camps overlap from debate to debate.



Which is instigated by the content being open world. It's plain as day.
I'm agreeing with Dulle on this. The less competition-based open world content there is, the better. At least when it comes to loot. Unique high-value drops dependent on specific open world targets with no alternatives is a very very bad mechanic. There are other, friendlier ways to compete that could be implemented.

I would keep the open world bosses perhaps as a force-pop, or have their drops be accessible by other means.