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  1. #71
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Venat View Post
    I know a good way they could improve classes and keep the balance of jobs in place.
    Why is it everytime there is a suggestion about classes it is to make them more unique...I don't get it the whole purpose of the class system is so that anyone can do whatever the hell they want and be a homogonized group of jack of all trades.

    Leave jobs to the being unique, or take them out of the game. Classes or Jobs one of them has to go.
    (0)

  2. #72
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Really, no. They both can stay.

    Make Classes the Variables and Jobs the specifics. I've rather gotten fond of the system of being able to switch between depending on my mood and needs.
    (1)

  3. #73
    Quote Originally Posted by Jinko View Post
    It's a known fact that FF fans don't take change very well.
    You mean human's don't take change well, you yourself said you played WoW so I don't see why you single out FF fans.
    (0)

  4. #74
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    No classes have plenty of options to choose from other classes. what is needed is more weapon skills/spells for jobs. Currently there is only 5 or 6 unique job skills. bump that to 10 please!
    (0)
    MAGIC MUSHY ROOMS

  5. #75
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    You mean human's don't take change well, you yourself said you played WoW so I don't see why you single out FF fans.
    Probably because when people riot over a change made by blizzard, it is because the change is ill-timed and makes little to no sense. People, for example, complain about the coming changes to the talent system not because they fear change, but because it's annoying to see that Cataclysm had a damn talent revamp and they're doing yet another revamp on top of that with Mists of Pandaria. On the ill-timed department, all I need to say is the reaction to Pandaren. The WoW players that asked for that race no longer play the game, because it was being asked for back during Vanilla and a good part of the Burning Crusade; that being a good 5 or 6 years ago.

    By comparison, look at how people complain about the possibility of our characters being able to jump in this game. Or the fact everything is not open world so that linkshell drama and claim-bot competitions can ensue. Night and day, I tell you.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #76
    Quote Originally Posted by Duelle View Post
    By comparison, look at how people complain about the possibility of our characters being able to jump in this game. Or the fact everything is not open world so that linkshell drama and claim-bot competitions can ensue. Night and day, I tell you.
    A lot of this comes from jaded ex-FFXI/people who never played FFXI making assumptions however. Claim-botting isn't due to having open world content, it's due to competition over 1% of FFXI's content, that you could go your whole career not taking part of and it has no affect on you. So no, you still can't say "just FF fans don't take change well", it's a prevalent mentality in every online game whether FPS or MMO, just in different areas.
    (0)

  7. #77
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    So no, you still can't say "just FF fans don't take change well", it's a prevalent mentality in every online game whether FPS or MMO, just in different areas.
    Considering the reactions I've gotten over the years whenever I would mention an idea based on something seen in another game, I'll still say FF fans are less likely to want to step outside the box. Then again, I probably shouldn't be using Allakhazam's forums as a measuring stick for the FF fanbase.
    Claim-botting isn't due to having open world content, it's due to competition over 1% of FFXI's content, that you could go your whole career not taking part of and it has no affect on you.
    Which is instigated by the content being open world. It's plain as day.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #78
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Duelle View Post
    Considering the reactions I've gotten over the years whenever I would mention an idea based on something seen in another game, I'll still say FF fans are less likely to want to step outside the box. Then again, I probably shouldn't be using Allakhazam's forums as a measuring stick for the FF fanbase.
    You shouldn't be using the online games as a measuring stick for the FF fanbase, actually. The majority of FF fans are quite non-vocal about it, and so many more don't play FFXI or FFXIV than do.

    Point in case, we have the camp of FF fans that enjoy the different settings, battle system changes, etc from game to game, and the camp that will always claim that their favorite FF is the best - and those camps overlap from debate to debate.



    Which is instigated by the content being open world. It's plain as day.
    I'm agreeing with Dulle on this. The less competition-based open world content there is, the better. At least when it comes to loot. Unique high-value drops dependent on specific open world targets with no alternatives is a very very bad mechanic. There are other, friendlier ways to compete that could be implemented.

    I would keep the open world bosses perhaps as a force-pop, or have their drops be accessible by other means.
    (1)

  9. #79
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elexia View Post
    You mean human's don't take change well, you yourself said you played WoW so I don't see why you single out FF fans.
    Well I guess, I've played a lot of MMO's though and wasn't just referring to online games, I meant all FF games which have big changed such as 12 and 13 which have been met with a lot of disapproving fans.
    (1)

  10. #80
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jinko View Post
    Well I guess, I've played a lot of MMO's though and wasn't just referring to online games, I meant all FF games which have big changed such as 12 and 13 which have been met with a lot of disapproving fans.
    To be honest, that's happened with every generation of FF out there without exception.

    FFV fans disliked FFVI's lack of a Job system.

    FF IV lacked FFV's lack of individualism (imposed by the job system)

    FFVI fans hated the distopian style of FFVIII



    Every iteration was always shifting with likes and dislikes with the fans - but it was always changing in a lot of ways throughout the game.

    Even the ATB system was dropped in FFX, then re-implimented in FFX - 2, then dropped again in FFXII, then revised again in XIII.

    There was more wrong with XIII that caused the uproar against the game. 12 was fairly well received, actually.
    (0)

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