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  1. #1
    Player
    Sabaku_Usagi's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominisa
    Posts
    275
    Character
    Sabaku Usagi
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Jinko View Post
    And as for taking THM to Ifrit that just acts as a crutch for people to play badly and get away with it. (for example raising a scrub who can't avoid plumes and eruptions)
    I disagree with this~ If anything THM is more useful for PUGs simply because of the other people that wipe...

    In a situation: Oh great, i'm the only ranged alive... Shit i'm on BLM! Well, guess one of the WHM is going to have to raise... Damn it! the other WHM let the tank die >_<"

    It happens ALL the time in PUGs and going BLM is only acceptable when someone else can handle backpacking the newer players in the fight. When it comes down to it, DPS is the only thing that matters in ifrit... Dead BLMs don't = DPS and only experienced players should go BLM. Far too often I see new players going BLM just to die, waste a raise and die again.
    (2)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sabaku_Usagi View Post
    I disagree with this~ If anything THM is more useful for PUGs simply because of the other people that wipe...
    Isn't that what I said though, its a crutch so that people can play poorly and fall back on someone to raise them.
    (1)

  3. #3
    Quote Originally Posted by Elexia View Post
    This is really it. Especially since people forgot that Ifrit used to be "STACK LANCERS!" Then people realized that took actual thinking to do and now they fall back on THM purely for having access to additional raises.
    Especially this:

    Quote Originally Posted by Sabaku_Usagi View Post
    It happens ALL the time in PUGs and going BLM is only acceptable when someone else can handle backpacking the newer players in the fight.
    Assuming newer players will automatically just flatout suck is the biggest problem. I've won plenty of Ifrits with pickup groups because said newer players actually did their research and actually studied how the battle goes.

    Sure knowing is half the battle, but those who don't even attempt to do said half are why as said, it's basically a crutch, otherwise there's almost no reason to go THM over BLM beyond bad playstyle...hell I seen a LNC (who is absolutely new to the game) do better than a "veteran/omg elite" LNC/DRG that couldn't get a combo off to save his life.
    (1)
    Last edited by Elexia; 05-05-2012 at 03:21 AM.