Results 1 to 10 of 85

Hybrid View

  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I couldn't disagree with you all any more. I find Jobs to be Vastly more useless than Classes. The only two that are actually better than the classes are the Mages. Not only are Jobs at a massive disadvantage in Solo play, but they are at a massive disadvantage in most boss fights too. Having Raise, Stoneskin and Cure in any Boss fight makes you better in the party and Jobs have the exact same stats as Classes. If your not to lazy to actually get Class gear it is easily just as good as AF. It's better if you go the extra mile.

    If anything was a waste of time, it was the implementation of Jobs. They should have just given us the storylines.
    (5)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Kiote View Post
    I couldn't disagree with you all any more. I find Jobs to be Vastly more useless than Classes. The only two that are actually better than the classes are the Mages. Not only are Jobs at a massive disadvantage in Solo play, but they are at a massive disadvantage in most boss fights too. Having Raise, Stoneskin and Cure in any Boss fight makes you better in the party and Jobs have the exact same stats as Classes. If your not to lazy to actually get Class gear it is easily just as good as AF. It's better if you go the extra mile.

    If anything was a waste of time, it was the implementation of Jobs. They should have just given us the storylines.
    You couldn't be more wrong about bosses. WHM 2x is more than enough to handle any sort of Raising/Stoneskinning/Curing. If you are a DD or THM/BLM you are hurting the party the longer you are not dealing damage, especially because current boss fights are a lot more difficult to clear the longer you take due to adds or other mechanics. If you are dying enough that you need more Raises your group needs more practice.

    Just having 1 extra step on combos or an extra branch of combos significantly increases DPS while on Jobs. The extra abilities are also generally very strong for what that job is intended to do.

    And to comment on what Zenaku said, Ifrit is the only fight in this game that isn't damaged by the DD being on classes so it is fine there. The fight was designed and balanced around the game before Jobs were around and Ifrit doesn't have any adds or stuff that makes it more difficult the longer it takes.
    (4)
    Last edited by Estellios; 05-05-2012 at 01:19 AM.

  3. #3
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kiote View Post
    I couldn't disagree with you all any more. I find Jobs to be Vastly more useless than Classes. The only two that are actually better than the classes are the Mages. Not only are Jobs at a massive disadvantage in Solo play, but they are at a massive disadvantage in most boss fights too. Having Raise, Stoneskin and Cure in any Boss fight makes you better in the party and Jobs have the exact same stats as Classes. If your not to lazy to actually get Class gear it is easily just as good as AF. It's better if you go the extra mile.

    If anything was a waste of time, it was the implementation of Jobs. They should have just given us the storylines.
    I do more dmg as mnk, drg, and brd on boss fights usually than classes. It's all about how you play them.
    (1)