The purpose of Solo content in endgame? I played many mmo and the only solo content there ever was for end game was crafting. I'm not saying to get rid of classes but as they are now they feel useless so they should tweak them to give them a better purpose.Or they could introduce endgame solo content that's challenging enough to require the solo survivability that only Class offers.
I really don't understand why you guys want to take 1 step forward, 3 steps backward by getting rid of either jobs or classes. It's a cool system that just needs more development to flesh it out.
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