on a side note, it would be way cooler to be "playing these RP" character, but have our main character join midway during the fight but do like a huge theatrical entrance, and we switch over back, that would be super cool![]()

on a side note, it would be way cooler to be "playing these RP" character, but have our main character join midway during the fight but do like a huge theatrical entrance, and we switch over back, that would be super cool![]()





Not saying this to say "you're wrong!" but I like them (to each their own I suppose), but particularly I like them when they give them more skills. Later roleplay events have more skills, I like those. The earlier ones were more 1 to 3 skills only, which was a bit too bare for me.
I hope we can use this system to do crazy things occasionally, like play as a primal, Emet, Shantotto... or other absolutely bonker concepts. Play as Hydalen herself, galaxy scale fighting- Asura Wrath vibes lol.
May also use this for your own character, instead of rp, but an aside idea is using battle system for non-strictly battle related themes. Like you're at a tea dinner using "attacks, traps, defense" arguments.. (a 'battle' of wits).
Last edited by Shougun; 12-03-2021 at 09:32 AM.





RP Duties are fine... concept wise.
I just don't like having to spend more than 3 or 4 minutes spamming certain braindead rotation dealing chip damages while waiting for something to happen. Rerunning these duties in ShB MSQ via NG+ under Easy or Very Easy mode made this very bearable surprisingly. Not trying to say that I want everything to be Very Easy Mode... but I wish it has a faster pacing to not let me mentally twiddling my thumb.
I'm just waiting for the eventual playing as Tataru and going through the expense reports to file for the Scion's taxes to the grand companies.




Getting to play as other characters is a standard rpg thing. I'd like to see more of it with more in depth battles, not less.



personally I'm disappointed I couldn't use death of the seventh dawn as urianger to finish lunar odin
it makes sense though that these battles feel longer- the jobs are stripped down so less to do. Plus the scions arent the wol who is considerably more powerful than the rest put together (with maybe the exception of graha with his strength of plot device)


I gotta admit, I actually enjoy those duties and getting to play as a different character, especially since, while their kit usually emulates a specific job, it's very unique to them and is something you otherwise wouldn't get to experience.
The scripted-defeat battles, though, I'll agree we could do without. I'd much prefer to watch a cutscene where I get my bum handed to me than completely destroy an opponent for several minutes via gameplay only for them to push the 'I win' button and render the entire fight pointless in one fell swoop.
I love them. Please keep they coming!
Ok? Seems like a valid point.So how much of endwalker will be the horrible suffering of having to play as random scions?
I want to play the character I made. Not as the devs characters.
Now the ONE exception to this could be the scripted loss fights. If you are going to force me to lose no matter what I do (nevermind that should never be a thing, just make that nonsense a cutscene) then losing the fight as another scion would be okay. Enjoyable even.
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