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  1. #1
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100

    The Atrocious Changes to Bard in Endwalker and the future

    Please make this a megathread as I really want most or all these changes reverted at some point not doubled down in 2 years to be less of what it is , please and thank you


    Job Guide update! Ill be going into every good and bad and questionable change and unchange that effects Bard comming into the new expansion. First the good:

    Straight shot ready is 30s which allows much needed leniency and flexibility, Shadowbite is now procable like Refulgent arrow and no longer a dot enhanced skill like fester or sidewinder so its used more and doesnt need tons of perp to use effectively. all Songs now effect the BRD (hot take that I disagree with BV but majority rule I suppose) BL/RoD has 3 stacks with 80+ getting its third which allows much more comfortable stack execution in end game and mid game with mages ballad, and Shadowbite can be barraged making barrage useful in aoe situations ..but only a potency increase not the triple effect that refulgent has...and now thats a great transition to the questionable changes

    firstly; Sidewinder is no longer a Dot enhanced skill making it yet another souless GCD like say Fleche that doesnt contribute or interplay what so ever and are as boring and toothless as a 1-2-3 rotation, and dots no longer proc repertoire which transitions us into the atrocious changes

    lets get the elephant in the room and say Mage ballad suffered a massive nerf, with songs having zero interplay with dots now, they themselves have the 80% chance. Which means dotting mobs to get tons of soul and repertoire is no longer possible making the most fun element of mages ballad slow to a crawl. that 3 stack BL RoD buff i was talking about is completely undermined by the simple fact they went all MCH and made the recast 7.5s per rep rather than a full stack like it did since the beginning of the mages ballad rework. The entire point of BRD's wanting stacks is moot now that the balllad does it in half the capacity. On the flip side this may make syncing down as BRD give more rep..or backfire and have it be slow for the entire lifespan

    This leaves us with: Dots that dont do anything and contribute as much as double Combust (thats a wicked thought), some notable fodder like Sidewinder and Raging strikes another one to forcibly press, that rather it be reactionary or have interplay are just sorta there..Stacks that completley miss the point of their existence and can be next to enhanced unmend of pointless crap. Songs with zero aoe capability or compromises, and apex arrow is now a significantly less fun tool to use as a aoe and is mostly unmodified and unchanged for these very drastic almost rework worthy changes which would be fine ONLY if they covered all their ground but this feels like a very halfassed attempt to rework a job very late in prelaunch period so we have no inkling to how it
    due to the media tour showing a completely different job.
    (19)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    imo its far to early and far too late to attempt at a rework when launch is days away, they should let the current bard build in the LL settle to see what fits and what doesnt before doing somthing this drastic and frankly this impulsive. and with no compromable skills to fill the voids it just seems like a BRD reduction far worse than SHB had
    (2)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  3. #3
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,597
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Seems obvious to me they are trying to transition to a future without dots at all, which I think is a stupid idea but hey.

    7.0 Prediction: "We felt that Bard's DOT effects didn't really contribute to their kit so we decided to remove them entirely"
    (37)

  4. #4
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Rolder50 View Post
    Seems obvious to me they are trying to transition to a future without dots at all, which I think is a stupid idea but hey.

    7.0 Prediction: "We felt that Bard's DOT effects didn't really contribute to their kit so we decided to remove them entirely"
    The way they'd probably do that is upgrade Burst Shot into a double-shot filler attack where each hit is our proc chance.

    That said Bard's literally the only job that actually uses DoTs for something interesting so i'd like them to keep it and get a new song phase that alters their GCDs and consolidates their rDPS already.


    EDIT: After reading the whole kit carefully, I see the complaints. 80% rate but so much got nerfed to compensate for it. I'm unsure how to interpret that other than the songs themselves granting it per tick based on the details in the gauge. We'll have to actually test it in game to be sure but my guess is that's what they're describing, which means the variance has tightened up quite a bit but our average rate's the same overall given two 40% chances vs one 80%. And yes, that does kill the DoT interactions. Which I agree doesn't bode well at all. The way I'd want them to change it is to add more ways to proc Repertoire consistently. The DoTs were a smoother option even if they sucked.
    (3)
    Last edited by Grimoire-M; 12-03-2021 at 12:33 PM.

  5. #5
    Player
    Easayia's Avatar
    Join Date
    May 2020
    Posts
    108
    Character
    Eliyas Florean
    World
    Sargatanas
    Main Class
    Bard Lv 90
    To be honest looking at all the changes I think they lowered the skill gap on Bard for sure. However I do think it may still play very similarly just instead of Dots ticking your proccs its now just tied as a set chance to the song ticking wich is an odd change to say the least.

    Battle voice I think buffing us is an odd change and might be to strong when combined with the Coda buff.

    The main changes I see are the following:

    1. Bard will no longer need to dot all the mobs during dungeon pulls in order to procc them rain of death spam > quicknot ( new skill now)

    2. Songs now have a set proc rate for our song effects ( its no longer the dots) - we will have to wait and see how this plays

    3. Barrage now grants 2 effects so AOE Refulgent option for mobbing and refulgent (straight shot ready) - I dont hate this change vs dotting up mobs to use shadowbite so just simplified mobbing

    4. Battle Voice now Also Buffs Bard - This may be to strong given we also just got the Coda stuff

    5. 3 Bloodletter charges - Im not gonna hate on this but 3 charges???? it might be needed due to the dots no longer being the proccing but I thought 2 with the dots doing it wouldve been plenty.

    6. Dots are now mainly damage you keep up along with the 35% chance to proc refulgent arrow - they still do something just not as much as before ( before you were highly rewarded for keeping up the dots as they tied together the whole kit).

    7. Sidewinder and Shadowbite no longer boost the dots for a time and instead are just damage.

    Im gonna see how it all plays before judging it may not be as big of changes as we think when it comes to the dots proccing the damage vs the song being active just doing it. If anything I have a feeling these changes might just make bard feel more consistent throughout but again need to feel it first to truley know.
    (0)
    Last edited by Easayia; 12-03-2021 at 12:40 PM.

  6. #6
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I hope Endwalker is the last expansion that they nerfed the job down.
    I mean our levels are close to 100 now.
    It's time for more advanced gameplays.
    (9)
    Last edited by Kahnom; 12-03-2021 at 06:15 PM.

  7. #7
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,226
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 92
    Do we even know for sure if dots dont proc repertoire? maybe they increased the chance to 80% and we'll be getting that on both dot ticks still, which would explain the massive nerf for bloodletter procs in ballad
    I dunno i'm willing to wait and see before throwing my hands up in the air- but if i'm wrong, yeah the changes to dots are really bad.
    (0)

  8. #8
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 90
    It's based off the Songs. Popped off Wanderer's Minuet on a Striking Dummy, still got procs with zero DoTs up. Using DoTs doesn't increase the proc rate, saw zero double or triple procs over the course of five minutes. DoTs are basically completely disconnected from the kit. Here's hoping 6.01 reverts that.
    (4)

  9. #9
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,226
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Beddict View Post
    It's based off the Songs. Popped off Wanderer's Minuet on a Striking Dummy, still got procs with zero DoTs up. Using DoTs doesn't increase the proc rate, saw zero double or triple procs over the course of five minutes. DoTs are basically completely disconnected from the kit. Here's hoping 6.01 reverts that.
    Ugh, yeah, it did flow nicely i will admit, but the changes to mages ballad and dots being meaningless to the kit sucks.
    I don't think the job is ruined, but i hope they undo a couple of those changes for sure
    (2)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,632
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kahnom View Post
    I hope Endwalker is the last expansion that they nerfed the job down.
    I mean our levels are close to 100 now.
    It's time for more advanced gameplays.
    Wait, jobs were supposed to get more complex as levels increase?!
    *Looks at the Heavensward kit.*
    *Looks at Endwalker's.*
    ...Make this make sense, please.
    (27)

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