I like the over all change you have made to Embolden
"Increases own magic damage dealt by 5% and damage dealt by nearby party members by 5%. Duration: 20s"
Basically it's trick attack ever 2 mins and it lasts 5s more. This is great.
My issue: Why is it still Magic Damage buff to self only?
This tells me that my melee combo and Abilities, such as Fleche, do not get buffed.
Now if you are saying this is the intention, then here's my counter point to that.
If I have another Rdm in the party, when they cast Embolden, why is it that I would now receive a full buff which now includes my melee combo and abilities?!
Was this intended to?
Just make it "increasing damage by 5% to self and nearby party members". Easy fix.
If you need to balance the values on potency of certain skills for Rdm, well then do so.
Thanks