Quote Originally Posted by Mikey_R View Post
It is this challenge, this satisfaction of knowing you done a good job that feels so good, unfortunately, people just cried and moaned about it and now that fun and satisfaction can no longer be achieved. It is not about everything fitting everyone, it is about something fitting someone. Noone needs to enjoy playing everything, but they need something they do enjoy.
This is personally the biggest problem I have with this game in general. The balancing seems to be based around trying to make everything super accessible and fun to "everybody" and relatively close in strength for all kinds of content, rather than having niches that cater to different types of players who want different things. Just look at where healing and tanking have ended up, and the state of queues because of it.

I really like having a slightly difficult job that I can improve at each time I play it, especially as somebody who mostly plays to hang out and chill. It gives me something engaging to do while I do that. I don't find hard content with simple jobs engaging, and I don't generally have a schedule that lets me do savage/ex stuff even if I wanted to commit that much time straight with no interruptions to it. But something like Bozja where some of the CEs are pretty challenging on a job that requires a lot of attention and skill is just right for me. The massive divide between braindead ultracasual play and "in a discord call with a bunch of sweaty nerds for 3 hours straight progging" with very little in between is really what keeps me from staying subbed all the time. We've got two extremes and next to no middle ground.