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  1. #1
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mikey_R View Post
    There is a fundamental difference between a job completely switching role and a job having something it has been known for removed almost entirely. However, in your example, you state that you were upset, rightfully so, however, what were other people's reaction? Did they all oppose it, were there some that looked forward to it. I have no knowledge of WoW except from 3rd hand accounts, so I cannot speak on that matter, however, if it was a vocal minority that opposed the change with the overwhelming majority not wanting it to be changed, then it is the same situation.

    However, it is also worth noting that whilst Monk has lost most of its positionals, they are incredibly devastating to lose. There is no reason why they cannot just split the potency and apread them out again. 20 potency for every positional hit. I would even go as far as saying, keep the auto crit on Bootshine as long as you are in Opo-opo and just have a potency increase for hitting the rear. You still get the guaranteed Chakra stack no matter what, but it also allows for the potential to min/max damage.

    We already know missed positionals don't matter except in higher skill content, so why not allow those of us who want to strive to be better be allowed to do it. It isn't going to change how the job plays, just a bit of missed potency here and there, which, in the grand scheme of things, is nothing.
    I sympathise, but it is hardly THAT bad. When they come and change monk into a ranged physical class, then the outlandish outrage by some on here would be justified. But you literally lost some positionals, like just positionals... Problem is square were so lazy to make melee mechanics that actually required thinking they just threw in positionals, you guys fell for that misdirection, and now you are salty because things are actually moving on the right track.

    The whinning over essentially a change for the better is mind boggling, especially as you can still do them if you wish, move left and move right. Positionals!
    (0)

  2. #2
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    it is that bad, no ogcds, almost nothing happening between gcds outside of the odd TFC/enlightment outside of brotherhood effect, ogcds having weird recast timers making the gameplay feel too disjointed, and the masterfull blitzzes are just barely unrewarding busywork and a buff what goes unoticed(riddle of wind)
    i say this much, players what reach lvl 60 monk, will likely to drop it somewhere between 60 to 90 due to how hardly changes from then
    (4)
    Last edited by Xau; 12-04-2021 at 11:54 PM.

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Navnav View Post
    I sympathise, but it is hardly THAT bad. When they come and change monk into a ranged physical class, then the outlandish outrage by some on here would be justified. But you literally lost some positionals, like just positionals... Problem is square were so lazy to make melee mechanics that actually required thinking they just threw in positionals, you guys fell for that misdirection, and now you are salty because things are actually moving on the right track.

    The whinning over essentially a change for the better is mind boggling, especially as you can still do them if you wish, move left and move right. Positionals!
    I remember you from earlier and you're never going to get it not to mention that you have a habit of playing the victim when people explain things to you or when you blurt out uninformed takes and people correct you.
    But ask any MNK player who does hard content and they'll tell you that you're wrong.
    Positionals added A LOT of dynamism to boss fights.
    Maybe ask yourself why these changes are so extremely unpopular amongst people with a lot of experience with MNK?
    Do you think that you know better than them and the top players?

    What people are talking about here in regards to positionals are not how they work on a target dummy or against a dungeon or trial boss that you can basically almost treat like a target dummy.
    While yes it does make it less fun even in those scenarios, what people are talking about is content where you have to adapt and actually use your tool kit and planning to have a high uptime.

    Edit: This is also not even getting into openers issues and how we can't even get our big hitter into the trick and burst window or the gutted ogcds.
    The removed positionals alone was bad, but it's a lot of other stuff on top of it too.
    (8)