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  1. #1
    Player
    Barghest1210's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    43
    Character
    A'zrael Tia
    World
    Coeurl
    Main Class
    Monk Lv 90
    Monk has been my main job since I started playing ARR some six years ago. Being positional heavy and having to maintain GL stacks were the cross we had to bare but I took pride in it because the dance is what made us unique. Its practically apart of our class identity. I understand it must have been frustrating as hell to try to design and expand on monk over the years. Each expansion felt like rather then expanding on our toolset they were instead trying to lift the burden of GL stacks. Its in that endeavor with EW they threw the baby out with the bathwater.

    Frustration aside I was sad to see GL stacks go but having only two positionals like every other melee class leaves monk feeling hollow and homogenized.
    (4)
    Last edited by Barghest1210; 12-15-2021 at 02:25 AM.

  2. #2
    Player
    Saito_'s Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    33
    Character
    Saito Sagara
    World
    Odin
    Main Class
    Monk Lv 80
    On the other side, the base GDC went down to 2 seconds, not counting greased lightning or SKS, I think monk will be busy enough.
    (1)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Saito_ View Post
    On the other side, the base GDC went down to 2 seconds, not counting greased lightning or SKS, I think monk will be busy enough.
    I honestly doubt this that would mean that our GCD would be sitting at 1.6 with GL and without any skill speed.

    I remember hearing that the game gets buggy when you get too fast but I am not 100% sure about that but I don't think we'll be sitting at 1.6 natively that sounds too crazy.

    Quote Originally Posted by Andy_T93 View Post
    But you are doing the same thing, assuming that what you believe is more important than what they believe, honestly I can take or leave positionals I don't find them especially tricky nor do I find them especially interesting, they are just a thing that is there, for me Monk has always been about speed and between GL, and reduced base GCD and riddle of wind I will feel faster than ever
    There is more to MNK now to make up for it but I still think it's a wtf.
    I do worry that MNK is going to be too boring and stale outside of the burst windows.
    (2)

  4. #4
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    986
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    My thought on it has just kind of shifted to the whole management on the new Ying/Yang gauge system; and whether or not it'll make things feel busier, or just as active as it was before.

    I mean it's something to definitely consider, because it does look busier then the normal chakra was; which in fairness was just something we kept up and executed with a single button press throughout fights and instantly in-between.

    I guess what I'm saying is we shouldn't downplay the new system monk got until we know just how busy it truly makes the job feel, because I'm personally all for changing stuff like this, as long as it's replaced with something that makes the job feel just as busy; as it's the only reason why i love Monk so much.
    (2)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  5. #5
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Neoyoshi View Post
    My thought on it has just kind of shifted to the whole management on the new Ying/Yang gauge system; and whether or not it'll make things feel busier, or just as active as it was before.

    I mean it's something to definitely consider, because it does look busier then the normal chakra was; which in fairness was just something we kept up and executed with a single button press throughout fights and instantly in-between.

    I guess what I'm saying is we shouldn't downplay the new system monk got until we know just how busy it truly makes the job feel, because I'm personally all for changing stuff like this, as long as it's replaced with something that makes the job feel just as busy; as it's the only reason why i love Monk so much.
    except it's actually less busy now. tornado kick and elixir field were removed and you're still pressing perfect balance, still pressing gcd's for your nadi, you're just now pressing 1 button at the end of your beast chakra. on top of that there's no more positionals so you stand there for most of the time
    (6)
    Last edited by jerome15; 12-02-2021 at 11:50 PM.

  6. #6
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Neoyoshi View Post
    My thought on it has just kind of shifted to the whole management on the new Ying/Yang gauge system; and whether or not it'll make things feel busier, or just as active as it was before.

    I mean it's something to definitely consider, because it does look busier then the normal chakra was; which in fairness was just something we kept up and executed with a single button press throughout fights and instantly in-between.

    I guess what I'm saying is we shouldn't downplay the new system monk got until we know just how busy it truly makes the job feel, because I'm personally all for changing stuff like this, as long as it's replaced with something that makes the job feel just as busy; as it's the only reason why i love Monk so much.
    The job is busy pre-endwalker, and I agree that it would be quite busy if monk kept all six positionals moving forward into Endwalker.

    My issue is the lack of communication from SE about this. Were we not told that only Twin Snakes and True Strike would lose positional requirements? What we have as a result is twice the amount of positional loss than originally communicated.

    And I get that things could have changed between the media tour and now, but I don't buy the 'we didn't know monk would end up needing this much reduction in positional requirements' when they had a working template at the time of the media tour.
    (8)
    Last edited by Morzy; 12-03-2021 at 12:31 AM.
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  7. #7
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    986
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    Quote Originally Posted by Morzy View Post
    The job is busy pre-endwalker, and I agree that it would be quite busy if monk kept all six positionals moving forward into Endwalker.

    My issue is the lack of communication from SE about this. Were we not told that only Twin Snakes and True Strike would lose positional requirements? What we have as a result is twice the amount of positional loss than originally communicated.

    And I get that things could have changed between the media tour and now, but I don't buy the 'we didn't know monk would end up needing this much reduction in positional requirements' when they had a working template at the time of the media tour.
    Oh... oh dear. D:

    Hmmmm, well I guess we'll find out tomorrow.
    (1)


    Journey to all fish: 1383/1729 (348 remaining) [79%]

  8. #8
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    the removal of even more (or any for that matter) positionals is absolutely ridiculous. i never post on forums, but i had to finally speak out after watching monk get gutted in shadowbringers and now gutted even more. (losing 2 ogcd's for a masterful blitz finisher which is just doing gcd's and now losing 4 out of 6 positionals). i basically quit for most of shadowbringers because of monk being gutted and now it's being gutted again. kinda getting sick of this with this game
    (16)

  9. #9
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    i say what in a month-ish almost nobody gonna play this mess of a job(both positional lovers and positional haters), seriously, they promised what they where going to remove only 2 positionals, so much about keeping promises eh?(remember when yoshida said what the slowdown on riddle of fire was a bad idea yet they still keep it on the beginning of shb?)
    and what we get in exchange of the positional removals? almost no ogcd's!, a joke of a maintenance skill!(anatman), and promises what the job will be supposedly feel busy(somehow? even tho monk gameplay is gcd based now)
    edit: and thinking about it, now missing positionals hardly do affect monk bottom dmg at all since basically almost all the skills monk has are gcd based, so missing the positionals what will be a drop of 1-2% dmg in total?
    (5)
    Last edited by Xau; 12-03-2021 at 12:36 AM.

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,318
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    I just find it funny that the job previously defined by its positionals now has fewer positionals than DRG.
    (9)

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