Page 32 of 34 FirstFirst ... 22 30 31 32 33 34 LastLast
Results 311 to 320 of 403

Hybrid View

  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 92
    Quote Originally Posted by Sqwall View Post
    I am looking forward for the job from here on out. And I for one am happy MNK is ultimately a compromise. You still have postionals, you still have fast attack speed, you still have high crit.

    Some people just don't like change....even if they can't see that shakes things up for the better.
    It would´ve been a compromiss with 4 positionals left. Not those 2 which are used at the least anyway.

    And nobody would complain about Blitz if we still had all positionals left. But they got ride of it for a worse Mudra.

    Quote Originally Posted by Sqwall View Post
    I have been told NUMEROUS times to just find a different class to play
    Yes and you always had the chance to play classes with less positionals and some engaging gameplay. Instead you wanted MNK´s gameplay to cater yourself, just because you like the visuals and not it´s own coregameplay which have been about positionals for years especially in ShB without anything left but positionals.

    Me and other old MNK mains can´t just jump on another class with a fast positional gameplay. There is none left. If anything we can play NIN because it´s actually MNK with more depth and oGCD´s.
    (5)

  2. #2
    Player
    Monk101's Avatar
    Join Date
    Dec 2021
    Posts
    7
    Character
    Tim Strife
    World
    Gilgamesh
    Main Class
    Monk Lv 83
    Quote Originally Posted by Sqwall View Post
    From my point of view. This person would rather MNK be completely exclusive for some sort of self fulfilling entitlement to hold over all the casuals to say, "You will never be as good as me!".

    Some people just don't like change....even if they can't see that shakes things up for the better.
    Please don’t get us wrong. We like change, only if it is good. There are just too many flaws with Monk right now as others have already pointed out:
    1) lack of offensive oGCD’s
    2) lack of Positionals
    3) Misaligned buffs
    4) Questionable abilities such as RoE & RoW
    Many of these flaws would be masked by positionals if they didn’t remove them, but they did… Casuals won’t see these flaws as issues because they never play a class to its full potential. They don’t care about its core gameplay and probably won’t even attempt harder content such as savage/ultimate. Casuals prefer easier rotation over challenges because doing big damage without actual skills makes them feel good. If you compare the current monk with any other melee dps, you will find out how hollow the kit of monk is. It actually feels like a level 60 job. Personally I was very hyped when I saw MB on the live letter. I think the idea of it is good, but in the end SE executed it very poorly. I get that the change has already been made and it will not be reverted in the short term if ever. This is the reason why I don’t understand why people like you who like the change is here deliberately provoking people here who truly loved monk for its positionals and fast pace.

    I still don’t understand why SE would cater to more casual players on this specific class. Why monk has to take the blunt while other melee dps’s remain intact? Only SE would know.
    (9)
    Last edited by Monk101; 12-15-2021 at 10:18 AM.

  3. #3
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Navnav View Post
    If the fact I like the changes and you don't triggers you so much, why not just simply scroll on by me.
    If the fact that many others here don't like the changes triggers you so much, why not simply scroll on by them?

    If you don't like getting flak over your opinions, fam, no cap, don't post on a forum.
    (6)

  4. #4
    Player
    Adonan's Avatar
    Join Date
    Jul 2019
    Posts
    111
    Character
    Klifur Yadai
    World
    Exodus
    Main Class
    Summoner Lv 90
    You know what, you guys go ahead and enjoy the new monk. I was like many of the people in this thread for a while, albeit less belligerent. I still am to an extent, as I probably won't be playing the monk again any time soon. Then I saw the thread for the Summoners changes. It was eye opening to see the similarities between this thread and the Summoner thread. So many people dislike the rework to Summoner, whereas I love the rework. It feels like I'm playing a Summoner of the previous FF games now more than ever. I was wrong to think any less of any of you, and I apologize. You guys enjoy the Monk, and I'll be over here enjoying the Summoner. Both classes lost fans but gained new ones, although I was a fan of Summoner since SB.
    (2)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kolsykol View Post
    Why does DRG feel more fast paced than MNK lel?
    A more oGCD-crowded opener and ~60s threshold. Outside of that, it's noticeably slower. That's not to say MNK is quick, just that DRG's far from it either. (My other char is a Maiming main -- DRG, then RPR.)

    Quote Originally Posted by Adonan View Post
    You know what, you guys go ahead and enjoy the new monk. I was like many of the people in this thread for a while, albeit less belligerent. I still am to an extent, as I probably won't be playing the monk again any time soon. Then I saw the thread for the Summoners changes. It was eye opening to see the similarities between this thread and the Summoner thread. So many people dislike the rework to Summoner, whereas I love the rework. It feels like I'm playing a Summoner of the previous FF games now more than ever. I was wrong to think any less of any of you, and I apologize. You guys enjoy the Monk, and I'll be over here enjoying the Summoner. Both classes lost fans but gained new ones, although I was a fan of Summoner since SB.
    Tbf, getting people's opinions on things will also always be complicated by how much stake they put on a job's (or its core's) potential vs. its present execution. For instance, I think MNK has about C-tier gameplay, but is only a few tiny changes from being A-tier and a couple more from S-tier. That makes it hard to shit on the job, but I can still be a bit dissatisfied with (and all the while defend its new core mechanics). I suspect it'd be the same for SMN and its phases if I played them in depth, as I think we should have more control over their cycles and timing and there should be more to do in each, but there being elemental phases --in itself-- is very much to my liking and perhaps even preferable to DoT-centric gameplay (so long as the former complexity is eventually made up for).
    (3)

  6. #6
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Why does DRG feel more fast paced than MNK lel?
    (3)

  7. #7
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kolsykol View Post
    Why does DRG feel more fast paced than MNK lel?
    I was thinking the same thing 2 days ago but i got the feeling that maybe i'm too crazy or super mad about MNK now that's why i was thinking this way...
    Well, it seem that i'm not alone on the "speed" of MNK ! DRG feel hyper quick !!! Even at lvl80 it's insane.

    I repeat myself but MNK should had the same or close to the same treatment than DRG. Not a copy paste ofc but simply in mech wise, MNK should not feel so hollow. Blitz is fun ( Blitz work like GL but with less pressure ) it just feel like the Dev team worked just the strict minimum to get MNK passed, like a 10/20 or 5/10( for them to me it's more a 3/10 lol ) it's safe.
    (0)
    Last edited by Noraiga; 12-15-2021 at 03:03 AM.

  8. #8
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,742
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Dragoon is going to feel quicker just due to all the oGCDs it has. It has been said alot that Monk has too few GCDs. You have RoF every 60 seconds, RoW every 90 seconds, Brotherhood every 120 seconds, Perfect Balance, which are used every minute in the ratio of 2-1 (IE. Start with 2, minute 1, use 1, minute 2, use 2, minute 3, use 1 etc.) then the absolute RNG fest that is TFC. So really, you are looking at a slight busy period at 60 seconds, and a more busy period at 120 seconds and...not much else.

    Go to DRG, Lance Charge every 60 seconds, Battle Litany every 120, Life Surge every 45 seconds, Spine Shatter Dive every 60 seconds, Dragon Sight every 120 seconds and then High Jump every 30 seconds, which allows Mirage Dive, 2 of which changes Geirskogul to Nastrod after a use, Nastrond having a 10 second cooldown, which then puts you into LotD which also gives you access to Star Diver effectively once a minute and going by a 2.5 second GCD, you get a Wyrmwind Thrust every 25 seconds.

    Despite Dragoon having a slow GCD, because it has so many more oGCDs it will feel busier than Monk. Dragoon has more positionals than Monk and it has more oGCDs. It has basically taken what made Monk unique due to no fault of its own. This is all due to the changes made to Monk.
    (3)

  9. #9
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    Guys you can't disregard MNK issue by "people are never happy", that's not a "strong" mentality here.
    You didn't like positionals ? Ok, bring something that balance the lose of oGCD and Positionals, don't come up with "we got blitz"...
    I like positionals, i don't care if they goes away BUT again bring something on the table, which they haven't accomplish...

    You can't came here like "we started at ShB MNK was good and now it's better" disregarding people who have been playing MNK for years at a realm reborn...
    Actually MNK feel lackluster, that's the truth especially for those who have been here before ShB.
    (2)

  10. #10
    Player
    Atamis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    321
    Character
    Cassandria Everfree
    World
    Balmung
    Main Class
    Miner Lv 90
    I feel like they could add in Assassin to bridge the gap between monk, nin, and drg so everyone could have a class they like.

    (0)

Page 32 of 34 FirstFirst ... 22 30 31 32 33 34 LastLast