This lets it line up with raid buffs easier, a net buff in the end assuming optimal usage, as for the 60 second media tour version it might have been too powerful? no clue
The other bard changes are amazing imo, 3 charges on bloodletter/rain of death, shadowbite changing up the aoe rotation a bit, and finally bards are no longer deaf and get buffed by their songs


Probably to account for the fact that Battle Voice now hits the BRD too, which was a change from media tour




The potencies and scaling all work differently. You shouldn't be sure of a nerf until you actually play it. Whispering Dawn has been overpowered at lower levels compared to higher levels so with the stat squish it might have been overpowered all of the time.



It seems I'm not the only one puzzled by just how little effort seems put into a lot of jobs, especially the healers.
>dragoon literally got no new buttons or changes apart from animations and firstmind thrust and a qol change in botd being a trait.
>healers are getting potency BUFFS on their healing despite downscaling. Sage is a 1 button spam to nobody's surprise given its 80% shb sch. Even more 1 button spam
>despite numerous complaints and yoshida himself stating put feedback on these forums, drk still has no stacks on blood weapon and living dead still not fixed. just because it might be strongest potency doesnt make it mechanically fun which is more important
>unless I'm misreading, nope, heat blast does not have stacks either. Mch ping still punishing
>role skills are still that instead of buttons unique to the jobs
>paladin's health regen is so busted its not going to die unless its either doom, one hit kill or a disgustingly strong tankbuster during their sword phase
I did note however, bard FINALLY can get buffed by their own songs again. If the songs were strong enough to actually see the difference without a parser, which they arent. At least parsers will like it



They also got Carve and Spit and Abyssal Drain put on the same cooldown.


To be fair, TBN is one of the strongest, if not THE strongest non-invuln tank cooldowns in the game. The fact that it's a 25% HP shield every 15s in some ways is better than something like Aurora or Equilibrium.

while using your mana and also being a dps loss if your shield doesn't break, dark knight being punished seems like to be a theme considering living dead too.
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