I am playing some of since Heavensward and every time I beat an old raid or old dungeon I keep saying to myself "I remember this being harder". The issue is that we are so far past the orignal item level that we can breeze though it. This is good for people catching up but can be boring for people doing content for fun.

I would like to suggest a few new roulette ideas.

-One would be trials / raids synced at minimum item level so that it would be much harder. This could be done for both normal and extremes and it would feel like it was at launch.

-The other would be dungeons synced at Lower item level than pre-required, this could be tuned to be more difficult.

This could make old content feel brand new again while leaving content untouched.