Quote Originally Posted by Daeriion_Aeradiir View Post
No, you're missing a few keywords in the patch notes here. The 1st line refers to all content when its synced. Pre & Post stat scaling, all content should feel the same as it was balanced before.

Epic Echo is referring exclusively to unsyncing content. Due to the fact our current scaling is exponential rather than closer to linear, each expansion's level cap is about 2-3x stronger than the previous one was. Meaning you're roughly ~15x stronger than you were at the end of ARR. This is why ARR & HW stuff is so trivially undersized, because you're so crazy strong comparatively.

With the new scaling, gains will be closer to a more linear scale, meaning instead of being 15x stronger at 80 than you were at 50, you might be like, 3-4x stronger. this will have the unintended effect of making everything harder to undersize since you can't bulldoze through everything as you could before with insane stat lines. Epic Echo has been implemented to reverse this undesired effect when undersizing by emulating the strength you have currently pre-stat squish. Allowing them to keep their downscaling, while not butchering player's ability to undersize ARR/HW/SB content.

So the stat squish was/is a nerf. It says only certain duties will have the new echo. So if I was running some random content to help someone or for WT and it took 4 mins before. If they didn't deem it important enough to get the new echo it could take way longer. That is very disappointing. Since I was sure every time I saw them mention it they said it wouldn't be a nerf.