HP and damage, values used in battle calculations have been downscaled


Please note, however, that these changes will have little to no effect on game balance.


Epic Echo status effect increases player attributes in order to maintain a level of difficulty similar to that experienced before the introduction of downscaling. The strength of this effect varies by duty level.




Does the second line not mean that they didn't balance content? That they are just throwing echo around instead of actually balancing content? And while the game isn't broken(hopefully), it is lazy design. Let's not do it right we will just throw an echo on anything that is broken.