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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    I mean, considering how much they’ve been going on with the unisex things and trying to be more about “gender equality” you’d think that would include having some male oriented glams for healers no? Or does that not count?
    If there was gender equality we'd have a Tifa outfit, Lunafreya, Terra, Ashe, Rinoa, etc, to match the male main character outfits we have
    (5)

  2. #2
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Valkyrie_Lenneth View Post
    If there was gender equality we'd have a Tifa outfit, Lunafreya, Terra, Ashe, Rinoa, etc, to match the male main character outfits we have
    While it is upsetting that those aren’t added, they’re at least somewhat compensated with the 14 npc female gear right? I think mogstation has a lot of that. Edda,3 yshtola glams,Yda glam,Ryne etc etc.
    (8)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    While it is upsetting that those aren’t added, they’re at least somewhat compensated with the 14 npc female gear right? I think mogstation has a lot of that. Edda,3 yshtola glams,Yda glam,Ryne etc etc.
    Just like aymeric, thancred, urianger, Cid, alphinaud, papalymo, etc, etc.

    Don't act like they don't have an equal amount of male npcs on there too.
    (7)

  4. #4
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Just like aymeric, thancred, urianger, Cid, alphinaud, papalymo, etc, etc.

    Don't act like they don't have an equal amount of male npcs on there too.
    To be entirely fair, females are definitely catered for. Their outfits tend to be unique and nicely detailed, whereas males is just either a recycled look, or a low-rez onesie. The only male-exclusive set that actually looks good imo is Thancred's
    (9)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #5
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Just like aymeric, thancred, urianger, Cid, alphinaud, papalymo, etc, etc.

    Don't act like they don't have an equal amount of male npcs on there too.
    With the plethora of unisex attire especially with Veteran Rewards having costume sets of male characters for everyone Female characters very much can wear a large majority of gear while male characters are locked out. With most costumes being something you can replicate in recycled gear with a few outliers such as Aymeric's Coat.

    Females are catered to when it comes to Cash Shop extras which gives greater incentive to play a female character if not for just having more options then males do.

    The only baller looking Male only gear has always been HW Thancred and Ser Aymeric.
    (6)

  6. #6
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MagiusNecros View Post
    With the plethora of unisex attire especially with Veteran Rewards having costume sets of male characters for everyone Female characters very much can wear a large majority of gear while male characters are locked out.
    The thing is, there are multiple ways to "balance" it.

    In one way you can say it is balanced because everyone can wear the costumes that were selected as veteran rewards.

    In another way it is completely unbalanced because they have favoured selecting male characters' costumes to be those rewards in the first place.

    Straighten that out to be "even" with male and female costumes. Now people are unhappy because "women still look good in the male outfit but men look bad in the female outfit".

    Back and forth. Balanced and skewed. Someone is going to be unhappy with it at all times.

    (But this is the patch notes thread and I am going to try very hard to not turn this into another identical debate on this perennial subject.)
    (1)

  7. #7
    Player
    Leonerdo's Avatar
    Join Date
    May 2021
    Posts
    77
    Character
    Leon Daraguin
    World
    Siren
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Moonlite View Post
    HP and damage, values used in battle calculations have been downscaled


    Please note, however, that these changes will have little to no effect on game balance.


    Epic Echo status effect increases player attributes in order to maintain a level of difficulty similar to that experienced before the introduction of downscaling. The strength of this effect varies by duty level.



    Does that not mean that they didn't balance content? That they are just throwing echo around instead of actually balancing content? And while the game isn't broken(hopefully), it is lazy design. Let's not do it right we will just throw an echo on anything that is broken.
    It means they put in twice the work to maintain the current level of balance in two situations, synced or unsynced.

    Everything is rebalanced for the stat-squish while level synced. There's no echo for your duty roulettes and current-level content. Enemy HP and damage will be lowered to match the lower Player damage and HP that we will have after the squish.

    But that would create a problem for unsynced content. For instance, we can currently one-shot ARR Extreme primals with Blue Mage. This is only possible because we have ~15 times more damage with Level 70 gear, than we would with synced level 50 stats. After the stat squish, that difference will be much lower, because that's the whole point of the stat squish: to keep high level stats/damage/HP from growing to insane numbers.

    But that means it would become harder at level 70-90 for people trying to solo old content unsynced. So SQEX is giving us an extra Echo when doing unsynced content at much higher levels, so that is equally difficult as it is right now.

    Basically, they redid the stats to be naturally balanced when SYNCED, and had to do an additional balance pass, adding the Epic Echo for UNSYNCED. There's no way to keep the current balance in both situations without an Echo buff.

    So no, it's not broken, and certainly not lazy, considering they put in extra effort to keep everything as close to the current difficulty as possible in all situations.
    Quote Originally Posted by Asuka-Hykiri View Post
    I agree, this seems like a really stupid idea and very counter intuitive.

    If it was a toggle switch within search... sure, I can see people wanting that.

    But having to switch through 20 jobs to see what you can queue for seems extremely asinine and will slow down PFs filling
    I'm not sure, but I hope this only applies to the Filter Search mode, where you can pick what class(es) you want to join as. So if you're not filtering, or you have all the classes selected (default), then it won't change anything.
    (0)
    Last edited by Leonerdo; 12-02-2021 at 06:56 AM.

  8. #8
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    While it is upsetting that those aren’t added, they’re at least somewhat compensated with the 14 npc female gear right? I think mogstation has a lot of that. Edda,3 yshtola glams,Yda glam,Ryne etc etc.
    I do hope they'll eventually add Ultimecia's and Edea's outfits... but also Seymour's and Kuja's.
    (4)
    When the game's story becomes self-aware:


  9. #9
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,493
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    HP and damage, values used in battle calculations have been downscaled


    Please note, however, that these changes will have little to no effect on game balance.


    Epic Echo status effect increases player attributes in order to maintain a level of difficulty similar to that experienced before the introduction of downscaling. The strength of this effect varies by duty level.




    Does the second line not mean that they didn't balance content? That they are just throwing echo around instead of actually balancing content? And while the game isn't broken(hopefully), it is lazy design. Let's not do it right we will just throw an echo on anything that is broken.
    (2)

  10. #10
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Moonlite View Post
    HP and damage, values used in battle calculations have been downscaled


    Please note, however, that these changes will have little to no effect on game balance.


    Epic Echo status effect increases player attributes in order to maintain a level of difficulty similar to that experienced before the introduction of downscaling. The strength of this effect varies by duty level.




    Does the second line not mean that they didn't balance content? That they are just throwing echo around instead of actually balancing content? And while the game isn't broken(hopefully), it is lazy design. Let's not do it right we will just throw an echo on anything that is broken.
    No, you're missing a few keywords in the patch notes here. The 1st line refers to all content when its synced. Pre & Post stat scaling, all content should feel the same as it was balanced before.

    Epic Echo is referring exclusively to unsyncing content. Due to the fact our current scaling is exponential rather than closer to linear, each expansion's level cap is about 2-3x stronger than the previous one was. Meaning you're roughly ~15x stronger than you were at the end of ARR. This is why ARR & HW stuff is so trivially undersized, because you're so crazy strong comparatively.

    With the new scaling, gains will be closer to a more linear scale, meaning instead of being 15x stronger at 80 than you were at 50, you might be like, 3-4x stronger. this will have the unintended effect of making everything harder to undersize since you can't bulldoze through everything as you could before with insane stat lines. Epic Echo has been implemented to reverse this undesired effect when undersizing by emulating the strength you have currently pre-stat squish. Allowing them to keep their downscaling, while not butchering player's ability to undersize ARR/HW/SB content.
    (3)
    Last edited by Daeriion_Aeradiir; 12-02-2021 at 06:54 AM.

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