Not really a good rework as it fails to address one of the problems of the current cards: that being you only ever use the cards on dps players and the mt if no melee dps

One of the fun things of the old card system was you supported the entire party, not just the dps like the current system. Bole on tank blm or twit with vuln stacks, ewer on rdm smn drk pld self or other healer, spear on bard blm or monk, balance on everyone, spire on warrior monk and drk or freshly ressed dps, arrow on nin drk and self, balance on everyone

We weren't constantly fishing as parse users like to think. That was only in raids once you nailed mechanics. You wanted a combo of balance and spire or ewer for the party wide buff. Bole was amazing in parts of A4s and A12s (what with 80k in less than 5 seconds on the mt)

in other content, different cards were more useful. Dungeons got use out of spire, arrow and bole. Ewer was great in alliance raids.