RDMs have lots of utility.I main NIN and DRK, before EW comes out, I decided I will play caster jobs for side content and grinding. And so I get into RDM, and I find myself on akhmorning look at the rotation and the opener.
First is, damn, caster is so much more hardcore than melee jobs because of all the cast time and thus the "weaving" is different.
Second is, because the job is designed around balancing black and white mana, there's always two variations of the same skills, keybinding is painful. I'm days in and still moving skills around action bars to find a smoother keybind.
Third is you have to focus on changing your dualcast sequence depends on the proc to maintain mana balance.
Finally, I don't get the purpose of scatter, true it's 20 potency higher than thunder II and aero II, but if the goal is to keep up your 8080 as frequent as possible, why not thunder II in aero II or vice versa?
Overall it feels very overwhelming compared to my mains. And that makes me wonder how do people find it one of the easiest jobs to play?
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