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  1. #1
    Player
    ty_taurus's Avatar
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    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,743
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Drkdays View Post
    It really begs the question: who is the truly selfish player, the one who dictates how others should play for their own desire for speed or the player who is happy to perform their role exclusively? I'd be willing to accept that both can be described as a bit selfish, but even that seems to be too painful a truth for many.
    We already know the answer to this.

    How is it selfish to expect other players who are in your party make a conscious effort to play the game? It's incredibly disrespectful and rude to intentionally underperform because you want to play a thou-shalt-not-harm RP. If that's you're goal, then start up a premade group of people who will tolerate that kind of behavior, but it's arrogant to expect respect when you are blatantly wasting other people's time to pretend you're playing a different game.

    Want to play a frost mage? Go play Diablo III
    Want to play a healing paladin? Go play WoW
    Want to play a healer that only heals? Go play Everquest

    There's a difference between trying and perfection, of course. What real people are asking is that you make a conscious effort to contribute to the fight and not stand there with your hand in your pants waiting for the next raidwide to be used in 45 seconds. In casual content, no one cares if you're not running a perfectly optimized healer, they just want you to not intentionally waste their time, which is exactly what intentionally not DPSing when you otherwise could is doing.

    You can't just not play the game and expect players to respect your "choice" for the same reason I can't just not attack at all and constantly jump on the enemy's hit box because I want to roleplay as Mario and expect the same.
    (12)

  2. #2
    Player
    Drkdays's Avatar
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    Dec 2015
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    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    I daresay the amount of people choosing not to dps because they just don't feel like it, for whatever reason, is likely so small it's really very dumb to even mention them. Meanwhile I'm betting the great many other reasons that vindictive players unhesitantly label as being part of aforementioned group suffer the most from baseless ridicule.

    Again (and again and again) I say nothing against dpsing as a healer (yes, I do it myself if and when it is safe and convenient) only against the brainless labeling of healers who, for their own reason, choose to, or are restricted to, focusing the majority of their attention on healing.

    I am also against the desire of some outspoken players for even greater focus of dps abilities and requirements for healers when there are already several options available for them and, obviously, no shortage of players utilizing them.
    (1)
    Last edited by Drkdays; 11-29-2021 at 06:03 PM.

  3. #3
    Player
    Silver-Strider's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Drkdays View Post
    I am also against the desire of some outspoken players for even greater focus of dps abilities and requirements for healers when there are already several options available for them and, obviously, no shortage of players utilizing them.
    This right here is why my question on Macrocosmos is important.
    (5)

  4. #4
    Player
    Drkdays's Avatar
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    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Silver-Strider View Post
    This right here is why my question on Macrocosmos is important.
    If you're referring to cobbling together techniques in a way not native to the game's basic layout, then no, it's not important. You should address that one to SE's customer support or even ideas for lifestyle upgrades, not to me. Expecting players to create macros just to functionly play a class according to your standards is silly.
    (0)
    Last edited by Drkdays; 11-29-2021 at 06:12 PM.

  5. #5
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Limsa Lominsa
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    3,743
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Drkdays View Post
    If you're referring to cobbling together techniques in a way not native to the game basic layout, then no, it's not important. You should address that one to SE's customer support or even ideas for lifestyle upgrades, not to me. Expecting players to create macros just to functionly play a class according to your standards is silly.
    They are referring to Astrolgian's new capstone spell named "Macrocosmos"
    (3)

  6. #6
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ty_taurus View Post
    They are referring to Astrolgian's new capstone spell named "Macrocosmos"
    Then I don't know. I never cared for astro as much as whm.
    (0)

  7. #7
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Drkdays View Post
    I daresay the amount of people choosing not to dps because they just don't want to, for whatever reason, is likely so small it's really very dumb to even mention them.
    This quote is a keeper

    And lol at trying to position yourself as some hero standing against the 'outspoken players' trying to push for even more focus on DPS abilities.

    Do you not see us asking for buffs?

    Do you not see us asking for debuffs?

    Do you not see us asking for more healing requirements?

    No you don't. Because it doesn't suit your horrible little agenda.

    Stop lying.

    Thanks.

    Oh and also, the real reason you won't answer Silver's question is because you simply don't know.
    (18)

  8. #8
    Player
    Drkdays's Avatar
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    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sebazy View Post
    This quote is a keeper

    And lol at trying to position yourself as some hero standing against the 'outspoken players' trying to push for even more focus on DPS abilities.

    Do you not see us asking for buffs?

    Do you not see us asking for debuffs?

    Do you not see us asking for more healing requirements?

    No you don't. Because it doesn't suit your horrible little agenda.

    Stop lying.

    Thanks.

    Oh and also, the real reason you won't answer Silver's question is because you simply don't know.
    You have a terrible temper and should probably avoid the forums for your own mental health. You'll spend the whole day with high blood pressure.
    (0)

  9. #9
    Player
    FTP's Avatar
    Join Date
    Oct 2021
    Posts
    16
    Character
    Belpheb Val-de-ris
    World
    Phoenix
    Main Class
    White Mage Lv 90
    A party can get by with the healer just healing in leveling dungeons. It'll cost a couple of minutes off the run, no big deal. Yes it'll be a pretty bad healer, but they exist and help reduce queue times. and the world doesn't end. Same as a group survives with a dps that does very low dps, or the tank do low dps. I doubt any leveling dungeon group has seen any drama from that, and if so it's easy to report as we're in ACT land.

    When someone insists the same goes for higher end content, and even advocates that as the norm, it's a different story. Expect healers to protest an extremly monotonous experience.

    Healing wise, I think they've designed themselves into a corner. You want healers to be able to contribute to the group in a way that continuously rewards further improved player skill. It's not intuitive how that can be done for the healing itself, with a design based on predictable intermittent damage, gameplay heavy on cooldowns, and generally small mana pools with high regen. So healers don't contribute to clear times except by their ability to dps. And for reasons unknown, that dps is designed to be incredibly brainlessly monotonous. That, at least, could be fixed.

    I wonder how it would be if the healing was gcd and the dps was weaving in ogcd more or less optimally depending on skill and knowledge, but suspect that wouldn't help much with the mana the way it is.
    (6)
    Last edited by FTP; 11-29-2021 at 07:17 PM.

  10. #10
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Well reasoned.

    I do wish higher difficulties had more rot techniques and less "learn the dance" strategy.

    More room for error and less dodge dodge dodge would likely make savage raiding more appealing to casual players while giving healers more to do, and probably wouldn't even change the difficulty.
    (1)
    Last edited by Drkdays; 12-02-2021 at 11:37 PM.

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