Citation Envoyé par Ransu Voir le message
You have rose tinted glasses. ARR fights were nowhere near as complex as modern content. ARR was also slow and tedious with a ton of limitations thank to the PS3.
I´m not talking about fights only. But even if i would, what´s so complex with all the telegraphs they´ve added with each expansion? Or with all the moving from A to B mostly? At the EX version of one of the new primals you can give someone a mark above his head and the group follows, eaaaasy. Meanwhile stuff like the 2nd boss in Aurum Vale got patched after years, so ppl don´t die anymore to castbars. And in stuff like MSQ or classquests we got some "easier pls uwu" buttons.

And do you even play savage? Is it a complex design that the whole group wipes because 1 guy stands 1mm to far left or right? And even when things may become a little bit more complex, the boss is going to be untargetable.

ARR might have been slower, but it had way more complexity and stuff to remember.