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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    You have rose tinted glasses. ARR fights were nowhere near as complex as modern content. ARR was also slow and tedious with a ton of limitations thank to the PS3.
    (0)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ransu View Post
    You have rose tinted glasses. ARR fights were nowhere near as complex as modern content. ARR was also slow and tedious with a ton of limitations thank to the PS3.
    I´m not talking about fights only. But even if i would, what´s so complex with all the telegraphs they´ve added with each expansion? Or with all the moving from A to B mostly? At the EX version of one of the new primals you can give someone a mark above his head and the group follows, eaaaasy. Meanwhile stuff like the 2nd boss in Aurum Vale got patched after years, so ppl don´t die anymore to castbars. And in stuff like MSQ or classquests we got some "easier pls uwu" buttons.

    And do you even play savage? Is it a complex design that the whole group wipes because 1 guy stands 1mm to far left or right? And even when things may become a little bit more complex, the boss is going to be untargetable.

    ARR might have been slower, but it had way more complexity and stuff to remember.
    (1)

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