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Results 11 to 13 of 13
  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    No DRK rework will be complete until they just revamp Delirium and change the base WAR Gameplay the job is build on.
    (3)

  2. #12
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Honestly, Blood Gauge could go and make Bloodspiller and Quietus into 25s CD with shared charges.
    Builder/Spender gauge don't have a place on every single job, and on DRK it could be completely removed without changing much if anything to the way the job plays. I'd even say this would give some breathing room to introduce or reintroduce other mechanics or approaches to the rotation. MP is the gauge of the DRK, it is enough, just focus on this.
    (0)

  3. #13
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Funnily enough DRK plays closer to a traditional Drk than ever before if the rumors are correct and it's DPS is highest. Sacrifice HP to deal damage. Really it just needs Blood wetting. Or rather it should have had it from the start and WAR should probably have never gotten it -- since draining has always been a Dark knight thing, not a Warrior type of deal. While warrior's should have probably have stayed more towards a light regen or HoC with a burst heal.

    Other than that, I'd say a name change to Rune Fencer would be in order since they are still pushing the magic resist tank onto it.
    (1)

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