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  1. #101
    Player
    Phaty's Avatar
    Join Date
    Sep 2021
    Posts
    112
    Character
    Jojo Bizzare
    World
    Cactuar
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nekaru_Infitima View Post
    I actually agree on this. I wanted a house. Everyone kept saying how easy it was to get gil if I leveled crafting.
    Leveling crafting took time, patience, and a lot of the gil I had from the MSQ to where I was down to 0.
    Finally though I max'd them all to 80 along with DoL (except fishing but whatever.)

    ..I now have 3 million, that 3 million took an entire year. It is NOT as easy as people say it is. Yeah you can make a couple hundred with roulettes and dailies to be able to afford gear or maybe 1 expensive glam item.

    But a mansion? I'll say it's never gonna happen for me, the small cottage I got is about all I'll ever afford at this rate. And yes, I'm crafting and doing extremes for feathers and whatnot. Still not easy.

    And before you say it. I have 5 retainers, and I nolife the game only time I'm not playing is when sleeping/eating/bathroom.
    STILL. Not. Easy.
    X to doubt on this that you only have 3 mil in one year as an omnicrafter and no life the game. Im hardly a no lifer, only have 1 lvl 80 crafter and gatherer and i make like 200k a day just doing leves. And why would you overpay for glam when you can make them being an omnicrafter? Sounds like you have a spending issue and not a gil making issue
    (4)

  2. #102
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,771
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Incinerator2 View Post
    Square Enix does not understand economics. Supply and demand are all well and good, but they are not looking at inequality. Adding gil sinks like more housing and removing gil from activities like levequests are only going to hurt consumers. Here's the thing: everyone who has more than 100 million gil in this game are either botting/cheating or exploiting everyone else in the economy, just like in real life. But in real life we can actually tax those people, and transfer it to programs that aid the poor, like Social Security. We don't do that in FF14, because it is modeled after a laissez-faire system. So what happens when gil becomes harder and harder to get and things get harder and harder to buy? New players and people not interested in botting and exploiting everyone else in the economy just cannot do anything that requires gil, like buying mansions. Also, the rich players in this game will tell you how they got rich easily without a lot of effort. That is a total lie: they are either players from ARR or Heavensward that inherited a lot of wealth back then and coasted on the gil inflation, or they bot/exploit other players (such as undercutting on the market board every minute). What we need is not a gil sink. It's a gil transfer system. No one likes having their gil taken away, so we need incentives for rich players to give their gil to new players. For example, giving 1M gil to a sprout that is above Lv20 would give them an extra step in a relic or something. We also need to have more gil fountains for poor players. Roulette rewards should be doubled or even tripled for sprouts. This game does not have a gil inflation issue. This game has an inequality issue.
    I'm gonna rise to the bait here. My in game wife (a classic G.I.R.L) has over 400 million gil. His character got it by 1. Doing a whole lot of content over eight years and 2. Never spending gil on anything. Never got into crafting. Not into the glam game unless I drag him kicking and screaming into a cosplay. Got a small in one of the OG Shirogane wards and never moved. Most of the millions game from things like map farming, but also doing roulettes and the achievement log every week.

    So it's entirely possible to amass a vast fortune in XIV if you're a raider and never bother doing any of the content that requires gil. The gil sinks are for people like him. (He's rocking the gold namazu mount now, so maybe he did drop below 400 mil after that.)
    (1)

  3. #103
    Player
    Izscha's Avatar
    Join Date
    Nov 2017
    Posts
    242
    Character
    Izscha Wyvern
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Catwho View Post
    So it's entirely possible to amass a vast fortune in XIV if you're a raider and never bother doing any of the content that requires gil. The gil sinks are for people like him. (He's rocking the gold namazu mount now, so maybe he did drop below 400 mil after that.)
    Actually on the raiding part, it may be the thing that do cost the most in the entire game, if you ever want to day 1 stuff you'll buy the crafter gear + pentameld at an enormous price each single time.
    And that's why for a long time we got top fc / roster being in bots dramas over it, if you compete to world first you need those asap no matter the price so obviously ppl make it expensive.
    The pentameld part must be the most pricey thing in the game early on.
    If you're doing it week 10 and already got a bunch of tomestone stuff sure it will be useless to you, only talking day 1 stuff there.
    And that's how you make hundreds of millions in one day as a crafter if you got contacts.
    (1)
    Last edited by Izscha; 11-27-2021 at 03:01 PM.

  4. #104
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Raven2014 View Post
    - The second is the excessive use of non-money token. Seriously, we have way too many freaking special tokens. Almost everything news/cool/neccessity do not come from gil. 3 different kind of tomstone, 3 different kind of hunt token, 4 different kind of script, and over dozen of beast tribe token ... do I miss something ... oh yeah! Company Seal, Wolf Mark and MGP. Among them they account for 90% of stuffs a players can and want to get from NPC ... all ignore the necessity of Gil ... WHY!?!?
    .
    The other currencies cannot be traded, nor can most of the more valuable items that are purchased with them. That forces players into doing the relevant content to get the currency so they can buy the items they want.

    If players could use gil to buy everything they want, they'd bypass doing the content. That would lead to the game getting a Pay to Win reputation, especially since players can technically buy gil for real money through Mogstation (though at horrible exchange rates most players would never pay just for the gil).

    Because you can't just buy the best gear without doing the content to earn the special currencies, pay to win arguments fall apart. Obviously it doesn't stop some players from buying carries but their characters must still do the content to get the gear. They can't just take 2 million gil they bought from a RMT vendor and go buy the gear directly.

    Your focus on the beast tribes as an example confuses me since you're earning the currency as you grind the rep to unlock items on their vendors. Usually you've earned more than enough by the time the rep grind has finished to buy everything you might want (special crafting materials from the crafting beast tribes an exception). From a lore perspective, it makes far more sense that they would want to only accept their local currency instead of a currency from foreign governments they're technically at war with.
    (1)

  5. #105
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jojoya View Post
    The other currencies cannot be traded, nor can most of the more valuable items that are purchased with them.

    On this, I wouldn’t mind if the janky drops could be traded for Allagan coins or something. Even just 100g for a random Alexandrian spring or whatever would be nice. Here I am hoarding all these things just in case I ever decide I need it…lol.
    (1)

  6. #106
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,418
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Sell fantasias for ten million gil, that'll drain the economy in no time without risking a pay-to-win scenario.
    (5)

  7. #107
    Player
    RocciaSolida's Avatar
    Join Date
    Oct 2019
    Posts
    122
    Character
    Roccia Solida
    World
    Ragnarok
    Main Class
    Bard Lv 100
    I'd become poor in a few weeks
    (1)

  8. #108
    Player
    JennytheJester's Avatar
    Join Date
    Oct 2018
    Posts
    25
    Character
    Luluna Luna'
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Incinerator2 View Post
    Square Enix does not understand economics. Supply and demand are all well and good, but they are not looking at inequality. Adding gil sinks like more housing and removing gil from activities like levequests are only going to hurt consumers. Here's the thing: everyone who has more than 100 million gil in this game are either botting/cheating or exploiting everyone else in the economy, just like in real life. But in real life we can actually tax those people, and transfer it to programs that aid the poor, like Social Security. We don't do that in FF14, because it is modeled after a laissez-faire system. So what happens when gil becomes harder and harder to get and things get harder and harder to buy? New players and people not interested in botting and exploiting everyone else in the economy just cannot do anything that requires gil, like buying mansions. Also, the rich players in this game will tell you how they got rich easily without a lot of effort. That is a total lie: they are either players from ARR or Heavensward that inherited a lot of wealth back then and coasted on the gil inflation, or they bot/exploit other players (such as undercutting on the market board every minute). What we need is not a gil sink. It's a gil transfer system. No one likes having their gil taken away, so we need incentives for rich players to give their gil to new players. For example, giving 1M gil to a sprout that is above Lv20 would give them an extra step in a relic or something. We also need to have more gil fountains for poor players. Roulette rewards should be doubled or even tripled for sprouts. This game does not have a gil inflation issue. This game has an inequality issue.
    First of all, making gil in this game, or any game is not hard. It requires you to actually use your brain. I am well above 100 mil and this one is really going to blow your mind. I activated my account in late Heavensward, then stopped playing around level 40 for a bit to focus on WoW related things. I wasn't at level cap until patch 4.4 (in Stormblood, yes, I took THAT long of a break) and didn't have all of my gatherers and crafters to level cap until 5.3. While leveling them I at one point dipped down to 2000 gil. We're in 5.5, in a little over a year I made all the wealth I had and it wasn't like I played 18 hours a day. I played smart, I utilized tricks I learned when I was looking up items I needed for crafting and where/how to get them. I took note of the materials I was going through more than others. I used tincture of mind leve sparingly and stopped using it the second I got Honest Gillionaire because I made more gil doing other things. I learned tricks that will net me more millions in the following expansions because the people whose wealth acquisition relied solely on coffee biscuits are screwed unless they learn something else, and they should. You should learn how to make money, not abuse something everyone else is because once that's gone, good luck. You go nowhere in life being a one trick pony.

    Literally as I typed this I just made 500k in specific furnishings that I'm not going to tell you, you can figure it out just as I did. I know from your post that you want hand outs but sorry, earn it like everyone else. Learn the process. But I'll be nice and give you half of a freebie - Learn how to do Eureka and you will print more gil than you would with biscuits. Though if this isn't doable for you because you might actually have to play the game and not just spam something that takes no brain and no effort, you deserve to be poor plain and simple. It isn't up to other players to give you gil, it's up to you to earn it for yourself. Just giving people gil does them a massive disservice because they never grow to appreciate having it, and they never learn how to earn it. So when they run out, they're screwed.
    (3)
    Last edited by JennytheJester; 11-27-2021 at 07:54 PM.

  9. #109
    Player
    Poisonous's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    136
    Character
    Leezil Paige
    World
    Balmung
    Main Class
    Scholar Lv 80
    Money isn't needed much, the game throws the money you need at me. Only the extra stuff becomes a deep sink.
    (1)
    Looking for RP on the First!

  10. #110
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,097
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    I did a lot of Crafting when there werent so many Bots around as there are now. Thats how i made a lot of money. Right now crafting is not that profitable anymore but it still makes some money.

    Claiming that everybody above 100 Mil is cheating or botting is outright false.
    (2)
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