But why is what the OP suggests a bad thing? Why is excluding non-completed but unlocked duties in roulettes where there are more than a small handful of options a bad thing?
OP's suggestion would benefit the game more than your solution.
Your solution means they don't enter that roulette. Which means they don't get put into any duty. So if more people are queuing directly for the ones they do have unlocked, they face longer queue times if the person not wanting to do the optional dungeon is a healer or tank.
So if say a healer is not wanting to enter Kugane Castle without their friend but has unlocked it in anticipation of their friend coming on that night for them to do after they did their roulettes that night (assuming Kugane Castle didn't pop in the roulette). If said friend didn't come on and no one who was queueing for Kugane Castle directly, then the healer not entering the roulette actually slows queue progress down for everyone else.
Also what does your solution offer people in roulette that the OP's doesn't? Either solution means the people who are queuing for the optional dungeon aren't getting in any faster. Your solution just also happens to slow down people queuing for anything else that that player has completed that's in that roulette.
This option would make me more likely to go do the blue quests that unlock dungeons knowing that I would be able to go into the dungeons or trials when I'm ready to tackle new content and not just wanting to do a duty that I've done a number of times. Because I like to watch a video right before entering a new dungeon so that I know what I'm getting into. I may not necessarily have time the day I'm starting the quest to do the dungeon and I may not for a couple of days. And I may not want to do something new when I have time for queuing and doing a dungeon. Sometimes I gambled, especially if it was an alliance raid as so many people cheese their iLvl to try to get Labyrinth.
Personally, I wouldn't want someone who had a bad experience in any content to be forced to do it again before they are ready to retry it. Because they aren't in the right mind state that they can do it. They'll be more likely to mentally check out the first time they mess up a mechanic or the group messes up and wipes. I'd rather they try it again when they are ready.



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